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authorOz Linden <oz@lindenlab.com>2013-01-17 13:54:39 -0500
committerOz Linden <oz@lindenlab.com>2013-01-17 13:54:39 -0500
commit841dc5da2ef9626fa4ab9255681d217df62a6b0b (patch)
tree2c5bacebcb27b78d318b6e162334488f6e515974 /indra/llrender/llshadermgr.cpp
parentb7f8a2479249646c7fb38ead195d5197ab733c94 (diff)
parentd16757545c91d4f7dac3c52a311ad0f0239052e1 (diff)
merge up to 3.4.4
Diffstat (limited to 'indra/llrender/llshadermgr.cpp')
-rw-r--r--indra/llrender/llshadermgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp
index a9248d4d73..b6a9a6b653 100644
--- a/indra/llrender/llshadermgr.cpp
+++ b/indra/llrender/llshadermgr.cpp
@@ -643,7 +643,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
text[count++] = strdup("#define textureCube texture\n");
text[count++] = strdup("#define texture2DLod textureLod\n");
text[count++] = strdup("#define shadow2D(a,b) vec2(texture(a,b))\n");
-
+
if (major_version > 1 || minor_version >= 40)
{ //GLSL 1.40 replaces texture2DRect et al with texture
text[count++] = strdup("#define texture2DRect texture\n");