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author | Dave Parks <davep@lindenlab.com> | 2010-04-06 16:24:08 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2010-04-06 16:24:08 -0500 |
commit | 47ffcdb93d6e2ac1f9d497e43e0213c98d129254 (patch) | |
tree | 1d3c1d159bca20cdca21a4e3eac23b1515372615 /indra/llrender/llshadermgr.cpp | |
parent | 807d835c2bfc5d794a74f9690d1fafbe55ff88cc (diff) |
Rigged attachments (almost works).
Diffstat (limited to 'indra/llrender/llshadermgr.cpp')
-rw-r--r-- | indra/llrender/llshadermgr.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 1286e91e49..23b76351eb 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -152,6 +152,14 @@ BOOL LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader) return FALSE; } } + + if (features->hasObjectSkinning) + { + if (!shader->attachObject("avatar/objectSkinV.glsl")) + { + return FALSE; + } + } /////////////////////////////////////// // Attach Fragment Shader Features Next |