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| author | Andrey Lihatskiy <118752495+marchcat@users.noreply.github.com> | 2026-07-17 12:57:48 +0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-07-17 12:57:48 +0300 |
| commit | 8a22869dfad731f8cd9f4164a7a2b57cd70af51c (patch) | |
| tree | 1d1133495ccf193a0b36d903db1407243935615f /indra/llrender/llshadermgr.cpp | |
| parent | f5e788b1b4ff5fb45f20ee5fa5daad7cca42069f (diff) | |
| parent | 8f05370e7ebccd086b5d4791a1b2dc052361b026 (diff) | |
Merge pull request #6016 from secondlife/marchcat/slua-26.3
SLua PV <- 26.3 merge
Diffstat (limited to 'indra/llrender/llshadermgr.cpp')
| -rw-r--r-- | indra/llrender/llshadermgr.cpp | 19 |
1 files changed, 17 insertions, 2 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index f6738364a6..d8a620cf5b 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -1023,8 +1023,23 @@ void LLShaderMgr::initShaderCache(bool enabled, const LLUUID& old_cache_version, llifstream instream(meta_out_path, std::ifstream::in | std::ifstream::binary); LLSD in_data; - // todo: this is likely very expensive to parse, should use binary - LLSDSerialize::fromBinary(in_data, instream, LLSDSerialize::SIZE_UNLIMITED); + try + { + LLSDSerialize::fromBinary(in_data, instream, LLSDSerialize::SIZE_UNLIMITED); + } + catch( std::bad_alloc& ) + { + // Try to get a bit more memory back before we try to clear the cache. + in_data.clear(); + // Just in case it was somehow the cause, clear cache. + clearShaderCache(); + // If user run out of memory this early in init, + // we don't want to keep going just to crash again. + // Notify user and close. + LLError::LLUserWarningMsg::showOutOfMemory(); + LL_ERRS("ShaderMgr") << "Failed to parse shader cache metadata, potentially due to size. Purged cache." << LL_ENDL; + return; + } instream.close(); if (old_cache_version == current_cache_version |
