diff options
| author | Jonathan "Geenz" Goodman <geenz@geenzo.com> | 2023-06-27 20:01:52 -0700 |
|---|---|---|
| committer | Jonathan "Geenz" Goodman <geenz@geenzo.com> | 2023-06-27 20:01:52 -0700 |
| commit | d8dd4d9c0cd4554704cbe15b5502f4d87a4674ad (patch) | |
| tree | a359cdd5b39994cf04a4370718bcaeb8a73a9613 /indra/llrender/llshadermgr.cpp | |
| parent | db485adbeb1c7a7d64fbddd124f7f4c73214ef99 (diff) | |
Just about got hero reflection maps working.
DRTVWR-583
Diffstat (limited to 'indra/llrender/llshadermgr.cpp')
| -rw-r--r-- | indra/llrender/llshadermgr.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 75d6ef6c46..177cad2508 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -238,6 +238,14 @@ BOOL LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader) return FALSE; } } + + if (features->hasHeroProbes) + { + if (!shader->attachFragmentObject("deferred/heroProbesUtil.glsl")) + { + return FALSE; + } + } if (features->hasShadows) { @@ -1260,6 +1268,7 @@ void LLShaderMgr::initAttribsAndUniforms() mReservedUniforms.push_back("sceneDepth"); mReservedUniforms.push_back("reflectionProbes"); mReservedUniforms.push_back("irradianceProbes"); + mReservedUniforms.push_back("heroProbes"); mReservedUniforms.push_back("cloud_noise_texture"); mReservedUniforms.push_back("cloud_noise_texture_next"); mReservedUniforms.push_back("fullbright"); |
