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authorOz Linden <oz@lindenlab.com>2012-08-16 08:52:26 -0400
committerOz Linden <oz@lindenlab.com>2012-08-16 08:52:26 -0400
commita7d8b425097a7fab0a5a40d6a6b5770deb0bb7f9 (patch)
tree81e800d495674faa37d66c18db36cbfccd7fc5eb /indra/llrender/llshadermgr.cpp
parentdf93749819c503a66bc0ad34aeb1c7bed3746df2 (diff)
parentb9e43dfd646990be236e44814ce3199de3391dc1 (diff)
merge up to latest viewer-development
Diffstat (limited to 'indra/llrender/llshadermgr.cpp')
-rw-r--r--indra/llrender/llshadermgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp
index a9248d4d73..b6a9a6b653 100644
--- a/indra/llrender/llshadermgr.cpp
+++ b/indra/llrender/llshadermgr.cpp
@@ -643,7 +643,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
text[count++] = strdup("#define textureCube texture\n");
text[count++] = strdup("#define texture2DLod textureLod\n");
text[count++] = strdup("#define shadow2D(a,b) vec2(texture(a,b))\n");
-
+
if (major_version > 1 || minor_version >= 40)
{ //GLSL 1.40 replaces texture2DRect et al with texture
text[count++] = strdup("#define texture2DRect texture\n");