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authorBrad Linden <brad@lindenlab.com>2024-10-29 15:43:21 -0700
committerBrad Linden <brad@lindenlab.com>2024-10-29 15:43:21 -0700
commit74b0c86e48387e2154cb2acf03f626ca11229bce (patch)
tree0c74138a6d0c60eb5dffcc745464b58a6b315036 /indra/llrender/llshadermgr.cpp
parent9598e2f4cedd3dc36d447086273e0ed97967bbf9 (diff)
parent1a7909517368206d54407e54b9332aed1e4c9863 (diff)
Merge brad/2549-downrez-controls into release/2024.09-ExtraFPS (#2864)
Diffstat (limited to 'indra/llrender/llshadermgr.cpp')
-rw-r--r--indra/llrender/llshadermgr.cpp14
1 files changed, 13 insertions, 1 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp
index 512ef340f9..150277c8df 100644
--- a/indra/llrender/llshadermgr.cpp
+++ b/indra/llrender/llshadermgr.cpp
@@ -595,8 +595,15 @@ GLuint LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shader_lev
extra_code_text[extra_code_count++] = strdup("precision highp float;\n");
}
}
+ }
- extra_code_text[extra_code_count++] = strdup("#define FXAA_GLSL_130 1\n");
+ if (type == GL_FRAGMENT_SHADER)
+ {
+ extra_code_text[extra_code_count++] = strdup("#define FRAGMENT_SHADER 1\n");
+ }
+ else
+ {
+ extra_code_text[extra_code_count++] = strdup("#define VERTEX_SHADER 1\n");
}
// Use alpha float to store bit flags
@@ -1470,6 +1477,11 @@ void LLShaderMgr::initAttribsAndUniforms()
mReservedUniforms.push_back("debug_normal_draw_length");
+ mReservedUniforms.push_back("edgesTex");
+ mReservedUniforms.push_back("areaTex");
+ mReservedUniforms.push_back("searchTex");
+ mReservedUniforms.push_back("blendTex");
+
llassert(mReservedUniforms.size() == END_RESERVED_UNIFORMS);
std::set<std::string> dupe_check;