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authorAura Linden <aura@lindenlab.com>2012-12-11 16:01:35 -0800
committerAura Linden <aura@lindenlab.com>2012-12-11 16:01:35 -0800
commite85e6ca4104df14b0bb2d625d82578c81430d28e (patch)
tree533a7ef96345e04dc32ccebff9a453f00fca845d /indra/llrender/llshadermgr.cpp
parent6b059d183b9516f45e775bde00f255cef8aab7c0 (diff)
parenta334f41f8ebec5ef812334e5086e54256e2bf7df (diff)
Merged from viewer-release
Diffstat (limited to 'indra/llrender/llshadermgr.cpp')
-rw-r--r--indra/llrender/llshadermgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp
index a9248d4d73..b6a9a6b653 100644
--- a/indra/llrender/llshadermgr.cpp
+++ b/indra/llrender/llshadermgr.cpp
@@ -643,7 +643,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
text[count++] = strdup("#define textureCube texture\n");
text[count++] = strdup("#define texture2DLod textureLod\n");
text[count++] = strdup("#define shadow2D(a,b) vec2(texture(a,b))\n");
-
+
if (major_version > 1 || minor_version >= 40)
{ //GLSL 1.40 replaces texture2DRect et al with texture
text[count++] = strdup("#define texture2DRect texture\n");