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authorLogan Dethrow <log@lindenlab.com>2012-12-07 17:50:37 -0500
committerLogan Dethrow <log@lindenlab.com>2012-12-07 17:50:37 -0500
commitb6a7c8fcfdaf9220accf832a4dc07efcd08c6eeb (patch)
tree621f992abc5e2d0ccc596a824ba70828c463ae87 /indra/llrender/llshadermgr.cpp
parent954200e97f0283a2f16d19601129d64fb16449c2 (diff)
parenta15ec8d014307da35b792659964cd5478d1aafe7 (diff)
Merge in backed out changes.
Diffstat (limited to 'indra/llrender/llshadermgr.cpp')
-rw-r--r--indra/llrender/llshadermgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp
index a9248d4d73..b6a9a6b653 100644
--- a/indra/llrender/llshadermgr.cpp
+++ b/indra/llrender/llshadermgr.cpp
@@ -643,7 +643,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
text[count++] = strdup("#define textureCube texture\n");
text[count++] = strdup("#define texture2DLod textureLod\n");
text[count++] = strdup("#define shadow2D(a,b) vec2(texture(a,b))\n");
-
+
if (major_version > 1 || minor_version >= 40)
{ //GLSL 1.40 replaces texture2DRect et al with texture
text[count++] = strdup("#define texture2DRect texture\n");