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author | William Todd Stinson <stinson@lindenlab.com> | 2012-11-06 12:22:06 -0800 |
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committer | William Todd Stinson <stinson@lindenlab.com> | 2012-11-06 12:22:06 -0800 |
commit | a91c2d889aad577fb22dc8f11e0dd168d71ec09d (patch) | |
tree | 6f8234a6fcac9457c685495c2bdca6bf60a8f2df /indra/llrender/llshadermgr.cpp | |
parent | f2524568ea1895df58b7735fe959c772d558160d (diff) | |
parent | bf6d1670756ba96abde570e7dbbf94c62c71ca5b (diff) |
Pull and merge from https://bitbucket.org/lindenlab/viewer-development.
Diffstat (limited to 'indra/llrender/llshadermgr.cpp')
-rw-r--r-- | indra/llrender/llshadermgr.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index a9248d4d73..b6a9a6b653 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -643,7 +643,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade text[count++] = strdup("#define textureCube texture\n"); text[count++] = strdup("#define texture2DLod textureLod\n"); text[count++] = strdup("#define shadow2D(a,b) vec2(texture(a,b))\n"); - + if (major_version > 1 || minor_version >= 40) { //GLSL 1.40 replaces texture2DRect et al with texture text[count++] = strdup("#define texture2DRect texture\n"); |