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authorWilliam Todd Stinson <stinson@lindenlab.com>2012-11-06 12:22:06 -0800
committerWilliam Todd Stinson <stinson@lindenlab.com>2012-11-06 12:22:06 -0800
commita91c2d889aad577fb22dc8f11e0dd168d71ec09d (patch)
tree6f8234a6fcac9457c685495c2bdca6bf60a8f2df /indra/llrender/llshadermgr.cpp
parentf2524568ea1895df58b7735fe959c772d558160d (diff)
parentbf6d1670756ba96abde570e7dbbf94c62c71ca5b (diff)
Pull and merge from https://bitbucket.org/lindenlab/viewer-development.
Diffstat (limited to 'indra/llrender/llshadermgr.cpp')
-rw-r--r--indra/llrender/llshadermgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp
index a9248d4d73..b6a9a6b653 100644
--- a/indra/llrender/llshadermgr.cpp
+++ b/indra/llrender/llshadermgr.cpp
@@ -643,7 +643,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
text[count++] = strdup("#define textureCube texture\n");
text[count++] = strdup("#define texture2DLod textureLod\n");
text[count++] = strdup("#define shadow2D(a,b) vec2(texture(a,b))\n");
-
+
if (major_version > 1 || minor_version >= 40)
{ //GLSL 1.40 replaces texture2DRect et al with texture
text[count++] = strdup("#define texture2DRect texture\n");