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authorDave Parks <davep@lindenlab.com>2010-04-07 13:50:47 -0500
committerDave Parks <davep@lindenlab.com>2010-04-07 13:50:47 -0500
commit666c7c429b7f38f7c93bf6c287157c2e3ab9ccd7 (patch)
tree8f3e9399dbc5cab6c28c5992b579368bb0aa8949 /indra/llrender/llshadermgr.cpp
parent8ac6310020bd2d524c97c729c29a0afe4a529ecf (diff)
parentb6d3d2281b855448bbeec33b2d229222d75cd6b1 (diff)
merge
Diffstat (limited to 'indra/llrender/llshadermgr.cpp')
-rw-r--r--indra/llrender/llshadermgr.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp
index 1286e91e49..23b76351eb 100644
--- a/indra/llrender/llshadermgr.cpp
+++ b/indra/llrender/llshadermgr.cpp
@@ -152,6 +152,14 @@ BOOL LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader)
return FALSE;
}
}
+
+ if (features->hasObjectSkinning)
+ {
+ if (!shader->attachObject("avatar/objectSkinV.glsl"))
+ {
+ return FALSE;
+ }
+ }
///////////////////////////////////////
// Attach Fragment Shader Features Next