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authorNat Goodspeed <nat@lindenlab.com>2016-12-17 11:09:09 -0500
committerNat Goodspeed <nat@lindenlab.com>2016-12-17 11:09:09 -0500
commit4c95587dc3c0943d3cf455df6ecb5c7dcbf78738 (patch)
treee2c25102c51257ebe549023001da4db04fa740e2 /indra/llrender/llshadermgr.cpp
parent93268cb47a69b8432068c0922feedc01c96ae975 (diff)
Backed out changeset bb47510bda62: don't change TYPE_MAX.
Ruslan points out that changing TYPE_MAX could lead to extra (useless) render passes. We will have to solve the TYPE_INDEX > TYPE_MAX problem another way.
Diffstat (limited to 'indra/llrender/llshadermgr.cpp')
-rw-r--r--indra/llrender/llshadermgr.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp
index 0a479feccc..55f0791174 100644
--- a/indra/llrender/llshadermgr.cpp
+++ b/indra/llrender/llshadermgr.cpp
@@ -986,8 +986,7 @@ void LLShaderMgr::initAttribsAndUniforms()
mReservedAttribs.push_back("weight4");
mReservedAttribs.push_back("clothing");
mReservedAttribs.push_back("texture_index");
- mReservedAttribs.push_back("index");
-
+
//matrix state
mReservedUniforms.push_back("modelview_matrix");
mReservedUniforms.push_back("projection_matrix");