diff options
author | Geenz <geenz@geenzo.com> | 2013-02-04 11:32:05 -0500 |
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committer | Geenz <geenz@geenzo.com> | 2013-02-04 11:32:05 -0500 |
commit | 2ae4b6976baf0556066d5a3b43b8f6148f18c1d8 (patch) | |
tree | 18058245316f51855ede5fb554515efdb726fde4 /indra/llrender/llshadermgr.cpp | |
parent | 071a53c814cc11631d6f854a4211de3c7c99590e (diff) |
Added a new draw pool specifically for faces with materials applied to them. Removed materials rendering from the bump draw pool, and reverted it to its previous state.
Diffstat (limited to 'indra/llrender/llshadermgr.cpp')
-rw-r--r-- | indra/llrender/llshadermgr.cpp | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 9b2874c79d..d4ddc6396b 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -650,13 +650,6 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade text[count++] = strdup("#define shadow2DRect(a,b) vec2(texture(a,b))\n"); } } - - //copy preprocessor definitions into buffer - for (std::map<std::string,std::string>::iterator iter = mDefinitions.begin(); iter != mDefinitions.end(); ++iter) - { - std::string define = "#define " + iter->first + " " + iter->second + "\n"; - text[count++] = (GLcharARB *) strdup(define.c_str()); - } for (boost::unordered_map<std::string,std::string>::iterator iter = defines.begin(); iter != defines.end(); ++iter) { |