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authorMonty Brandenberg <monty@lindenlab.com>2012-08-13 12:09:04 -0400
committerMonty Brandenberg <monty@lindenlab.com>2012-08-13 12:09:04 -0400
commitf5e35cbc5362f6b83fcccabf6b22374ca6f08d42 (patch)
treede1746f9e607d05b535523a3179ece971edd61ba /indra/llrender/llshadermgr.cpp
parent0664cb1512481b9cd9f5ef4bc398c88416b246a9 (diff)
parent337976096530729a7d671df68907cd59a7986972 (diff)
Merge from viewer-development.
Diffstat (limited to 'indra/llrender/llshadermgr.cpp')
-rw-r--r--indra/llrender/llshadermgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp
index a9248d4d73..b6a9a6b653 100644
--- a/indra/llrender/llshadermgr.cpp
+++ b/indra/llrender/llshadermgr.cpp
@@ -643,7 +643,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
text[count++] = strdup("#define textureCube texture\n");
text[count++] = strdup("#define texture2DLod textureLod\n");
text[count++] = strdup("#define shadow2D(a,b) vec2(texture(a,b))\n");
-
+
if (major_version > 1 || minor_version >= 40)
{ //GLSL 1.40 replaces texture2DRect et al with texture
text[count++] = strdup("#define texture2DRect texture\n");