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authorDave Parks <davep@lindenlab.com>2023-02-07 18:25:22 -0600
committerDave Parks <davep@lindenlab.com>2023-02-07 18:25:22 -0600
commita2647e953aeee26ef99e62e0146adcd37c8afca1 (patch)
treeafb8c28e3ca63eb0f3c5773e3230aa24fe9ff77d /indra/llrender/llshadermgr.cpp
parentbe9e4f186db1b3612a26e27a0294114ca66c539c (diff)
SL-18229 Fix for PBR materials on HUDs misbehaving. Incidental decruft.
Diffstat (limited to 'indra/llrender/llshadermgr.cpp')
-rw-r--r--indra/llrender/llshadermgr.cpp75
1 files changed, 0 insertions, 75 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp
index 54dbb0d025..7a7c5beb38 100644
--- a/indra/llrender/llshadermgr.cpp
+++ b/indra/llrender/llshadermgr.cpp
@@ -380,82 +380,7 @@ BOOL LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader)
}
}
}
- // NOTE order of shader object attaching is VERY IMPORTANT!!!
- else if (features->isFullbright)
- {
- if (features->hasWaterFog)
- {
- if (features->disableTextureIndex)
- {
- if (features->hasAlphaMask)
- {
- if (!shader->attachFragmentObject("lighting/lightFullbrightWaterNonIndexedAlphaMaskF.glsl"))
- {
- return FALSE;
- }
- }
- else if (!shader->attachFragmentObject("lighting/lightFullbrightWaterNonIndexedF.glsl"))
- {
- return FALSE;
- }
- }
- else
- {
- if (features->hasAlphaMask)
- {
- if (!shader->attachFragmentObject("lighting/lightFullbrightWaterAlphaMaskF.glsl"))
- {
- return FALSE;
- }
- }
- else if (!shader->attachFragmentObject("lighting/lightFullbrightWaterF.glsl"))
- {
- return FALSE;
- }
- shader->mFeatures.mIndexedTextureChannels = llmax(LLGLSLShader::sIndexedTextureChannels-1, 1);
- }
- }
- else
- {
- if (features->disableTextureIndex)
- {
-
- if (features->hasAlphaMask)
- {
- if (!shader->attachFragmentObject("lighting/lightFullbrightNonIndexedAlphaMaskF.glsl"))
- {
- return FALSE;
- }
- }
- else
- {
- if (!shader->attachFragmentObject("lighting/lightFullbrightNonIndexedF.glsl"))
- {
- return FALSE;
- }
- }
- }
- else
- {
- if (features->hasAlphaMask)
- {
- if (!shader->attachFragmentObject("lighting/lightFullbrightAlphaMaskF.glsl"))
- {
- return FALSE;
- }
- }
- else
- {
- if (!shader->attachFragmentObject("lighting/lightFullbrightF.glsl"))
- {
- return FALSE;
- }
- }
- shader->mFeatures.mIndexedTextureChannels = llmax(LLGLSLShader::sIndexedTextureChannels-1, 1);
- }
- }
- }
if (features->mIndexedTextureChannels <= 1)
{
if (!shader->attachVertexObject("objects/nonindexedTextureV.glsl"))