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author | Graham Linden <graham@lindenlab.com> | 2018-10-05 21:32:42 +0100 |
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committer | Graham Linden <graham@lindenlab.com> | 2018-10-05 21:32:42 +0100 |
commit | 5eed233618abd7020e130799be2abe0f986543f6 (patch) | |
tree | 9916d719524b39fdda5ee7ca71046fc4ca0bee42 /indra/llrender/llshadermgr.cpp | |
parent | 4f9d8f555efe04924a7730d3c91faaae3ea56825 (diff) |
SL-1925
More settings for rainbow/halo atmospheric effects, final default asset UUIDs, and shader mods.
Diffstat (limited to 'indra/llrender/llshadermgr.cpp')
-rw-r--r-- | indra/llrender/llshadermgr.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 3c25d6aaa8..153cef0317 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -1320,6 +1320,11 @@ void LLShaderMgr::initAttribsAndUniforms() mReservedUniforms.push_back("irradiance_texture"); mReservedUniforms.push_back("blend_factor"); mReservedUniforms.push_back("no_atmo"); + mReservedUniforms.push_back("moisture_level"); + mReservedUniforms.push_back("droplet_radius"); + mReservedUniforms.push_back("ice_level"); + mReservedUniforms.push_back("rainbow_map"); + mReservedUniforms.push_back("halo_map"); llassert(mReservedUniforms.size() == END_RESERVED_UNIFORMS); |