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author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2013-10-16 11:52:43 -0400 |
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committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2013-10-16 11:52:43 -0400 |
commit | 1f8b37e9ad65f8064b83adac295d9eb162976e4c (patch) | |
tree | 3ced849ad5750b7884d291e17e89fec419e03382 /indra/llrender/llrendertarget.h | |
parent | 2331b9a93b12eb0a2f5fb6109f990d81b29d0584 (diff) | |
parent | f7158bc5afcec1da8b9d2d5a4ed86921e62d4959 (diff) |
merge
Diffstat (limited to 'indra/llrender/llrendertarget.h')
-rwxr-xr-x | indra/llrender/llrendertarget.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/indra/llrender/llrendertarget.h b/indra/llrender/llrendertarget.h index 66a9874a6b..6dc84d978d 100755 --- a/indra/llrender/llrendertarget.h +++ b/indra/llrender/llrendertarget.h @@ -79,7 +79,7 @@ public: // CAUTION: if the GL runs out of memory attempting to resize, this render target will be undefined // DO NOT use for screen space buffers or for scratch space for an image that might be uploaded // DO use for render targets that resize often and aren't likely to ruin someone's day if they break - void resize(U32 resx, U32 resy, U32 color_fmt); + void resize(U32 resx, U32 resy); //add color buffer attachment //limit of 4 color attachments per render target @@ -115,6 +115,7 @@ public: LLTexUnit::eTextureType getUsage(void) const { return mUsage; } U32 getTexture(U32 attachment = 0) const; + U32 getNumTextures() const; U32 getDepth(void) const { return mDepth; } bool hasStencil() const { return mStencil; } |