diff options
author | mobserveur <mobserveur@gmail.com> | 2025-09-16 16:46:51 +0200 |
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committer | mobserveur <mobserveur@gmail.com> | 2025-09-16 16:46:51 +0200 |
commit | 7aa203297435674b7b598eb2764a6db7edbb4bc3 (patch) | |
tree | 26a1cd40dc4205ab5640f9066d5c768583c8226a /indra/llrender/llrendertarget.cpp | |
parent | 56c5cfa9fd9685180e0ba90625dfdc5475d0dc9a (diff) |
Fixes the slow down related to the attached huds rendering
This commit fixes the long time issue with attached huds rendering,
which was causing important slow down with certain combinations of
post processing settings.
Diffstat (limited to 'indra/llrender/llrendertarget.cpp')
-rw-r--r-- | indra/llrender/llrendertarget.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index 173b2b1745..ebdc609f94 100644 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -524,13 +524,12 @@ void LLRenderTarget::bindTarget(std::string name_, U32 mode_) else if(mMode == 1) { glDrawBuffers(static_cast<GLsizei>(mTex.size()), drawbuffers); - glReadBuffer(GL_NONE); + //glReadBuffer(GL_NONE); LOG_GLERROR(mName+" draw buffer"); } else if(mMode == 2) { - GLenum buffers[] = {GL_NONE}; - glDrawBuffers(0, buffers); + //glDrawBuffer(GL_NONE); glReadBuffer(GL_COLOR_ATTACHMENT0); LOG_GLERROR(mName+" read buffer"); } |