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authorprep <prep@lindenlab.com>2012-01-05 10:20:18 -0500
committerprep <prep@lindenlab.com>2012-01-05 10:20:18 -0500
commite2fd0266ca7249e2008b68f11050973d1e429a62 (patch)
tree8f547905063b8fdcdea6b71427f4e4237f6122bb /indra/llrender/llrendernavprim.h
parent96e8d4876a022cb74dc58f77717ff672eb217bf6 (diff)
path-149 overlay of navmesh on onto renderables
Diffstat (limited to 'indra/llrender/llrendernavprim.h')
-rw-r--r--indra/llrender/llrendernavprim.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/llrender/llrendernavprim.h b/indra/llrender/llrendernavprim.h
index cd57fd2223..a30a14551d 100644
--- a/indra/llrender/llrendernavprim.h
+++ b/indra/llrender/llrendernavprim.h
@@ -40,9 +40,9 @@ class LLRenderNavPrim
{
public:
//Draw a line
- void renderSegment( const LLVector3& start, const LLVector3& end, int color ) const;
+ void renderSegment( const LLVector3& start, const LLVector3& end, int color,bool overlayMode ) const;
//Draw simple tri
- void renderTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, int color ) const;
+ void renderTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, int color,bool overlayMode ) const;
//Draw the contents of vertex buffer
void renderNavMeshVB( LLVertexBuffer* pVBO, int vertCnt );