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author | Rye Mutt <rye@alchemyviewer.org> | 2024-08-06 09:21:19 -0400 |
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committer | GitHub <noreply@github.com> | 2024-08-06 16:21:19 +0300 |
commit | 75455d101c9535d0d45aa0f505f888f4ba3de64d (patch) | |
tree | 3fdef7aedddb1034d986eb5d017e048e4c5b950c /indra/llrender/llrender2dutils.cpp | |
parent | db376f2ace28b199749796520966b6e9884985d6 (diff) |
Convert LLUI and LLRender2D to LLSimpleton to reduce overhead during ui draw (#2202)
Diffstat (limited to 'indra/llrender/llrender2dutils.cpp')
-rw-r--r-- | indra/llrender/llrender2dutils.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llrender/llrender2dutils.cpp b/indra/llrender/llrender2dutils.cpp index 176c7a5d2c..428370057e 100644 --- a/indra/llrender/llrender2dutils.cpp +++ b/indra/llrender/llrender2dutils.cpp @@ -726,7 +726,7 @@ void gl_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& c } gGL.end(); - LLRender2D::getInstance()->setLineWidth(1.f); + LLRender2D::setLineWidth(1.f); } void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, bool filled, F32 start_angle, F32 end_angle) |