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author | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2024-06-11 18:35:24 +0300 |
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committer | Andrey Kleshchev <117672381+akleshchev@users.noreply.github.com> | 2024-06-12 18:12:35 +0300 |
commit | 148786999dc1fb5cd409373cfedae485420a69d9 (patch) | |
tree | 51e9ee05c2bf7c18d76f7d12dc727804b88578c3 /indra/llrender/llrender.h | |
parent | be656055c1ba86682c3ee1d74b110c66028e435c (diff) |
viewer#1698 Uniform being out of range shouldn't crash viewer
Diffstat (limited to 'indra/llrender/llrender.h')
-rw-r--r-- | indra/llrender/llrender.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h index ebdc9e751d..be9f3895e7 100644 --- a/indra/llrender/llrender.h +++ b/indra/llrender/llrender.h @@ -548,6 +548,5 @@ glh::matrix4f gl_perspective(GLfloat fovy, GLfloat aspect, GLfloat zNear, GLfloa glh::matrix4f gl_lookat(LLVector3 eye, LLVector3 center, LLVector3 up); #define LL_SHADER_LOADING_WARNS(...) LL_WARNS() -#define LL_SHADER_UNIFORM_ERRS(...) LL_ERRS("Shader") #endif |