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authorDave Parks <davep@lindenlab.com>2021-10-21 21:19:48 +0000
committerDave Parks <davep@lindenlab.com>2021-10-21 21:19:48 +0000
commite774bffb28a71730792931aeb1ed6a46d3cfe67b (patch)
treed82248f9fc0678fb5e6e3c39f5d0011707b0a86c /indra/llrender/llrender.h
parent6ecf8f2c01dc90c26a8a0ccbd11abc2241debfa9 (diff)
SL-16202 Fix for textures appearing black or flashing white due to optimization bugs.
Diffstat (limited to 'indra/llrender/llrender.h')
-rw-r--r--indra/llrender/llrender.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h
index 6e2647a16b..7f19a45410 100644
--- a/indra/llrender/llrender.h
+++ b/indra/llrender/llrender.h
@@ -158,7 +158,7 @@ public:
// Binds the LLImageGL to this texture unit
// (automatically enables the unit for the LLImageGL's texture type)
- bool bind(LLImageGL* texture, bool for_rendering = false, bool forceBind = false);
+ bool bind(LLImageGL* texture, bool for_rendering = false, bool forceBind = false, S32 usename = 0);
bool bind(LLTexture* texture, bool for_rendering = false, bool forceBind = false);
// bind implementation for inner loops