diff options
author | Mark Palange (Mani) <palange@lindenlab.com> | 2010-08-26 17:09:10 -0700 |
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committer | Mark Palange (Mani) <palange@lindenlab.com> | 2010-08-26 17:09:10 -0700 |
commit | 66500c7ad5d799eb56f8f56924a00744f4a90e3d (patch) | |
tree | fcd42e2c1853cdd897128d79b5b18eebbe32a32a /indra/llrender/llrender.h | |
parent | 225dd434cfeb6a67c5878b41538dafe2a7f4a284 (diff) | |
parent | 1a8d917a6d0d2393a0f0248d0072dd7cfd487609 (diff) |
merge
Diffstat (limited to 'indra/llrender/llrender.h')
-rw-r--r-- | indra/llrender/llrender.h | 18 |
1 files changed, 14 insertions, 4 deletions
diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h index fb3a4d214d..2767aa64a8 100644 --- a/indra/llrender/llrender.h +++ b/indra/llrender/llrender.h @@ -311,13 +311,21 @@ public: void color3fv(const GLfloat* c); void color4ubv(const GLubyte* c); + void vertexBatchPreTransformed(LLVector3* verts, S32 vert_count); + void vertexBatchPreTransformed(LLVector3* verts, LLVector2* uvs, S32 vert_count); + void vertexBatchPreTransformed(LLVector3* verts, LLVector2* uvs, LLColor4U*, S32 vert_count); + void setColorMask(bool writeColor, bool writeAlpha); void setColorMask(bool writeColorR, bool writeColorG, bool writeColorB, bool writeAlpha); void setSceneBlendType(eBlendType type); void setAlphaRejectSettings(eCompareFunc func, F32 value = 0.01f); + // applies blend func to both color and alpha void blendFunc(eBlendFactor sfactor, eBlendFactor dfactor); + // applies separate blend functions to color and alpha + void blendFunc(eBlendFactor color_sfactor, eBlendFactor color_dfactor, + eBlendFactor alpha_sfactor, eBlendFactor alpha_dfactor); LLTexUnit* getTexUnit(U32 index); @@ -356,13 +364,15 @@ private: std::vector<LLTexUnit*> mTexUnits; LLTexUnit* mDummyTexUnit; - eBlendFactor mCurrBlendSFactor; - eBlendFactor mCurrBlendDFactor; + eBlendFactor mCurrBlendColorSFactor; + eBlendFactor mCurrBlendColorDFactor; + eBlendFactor mCurrBlendAlphaSFactor; + eBlendFactor mCurrBlendAlphaDFactor; F32 mMaxAnisotropy; - std::list<LLVector3> mUIOffset; - std::list<LLVector3> mUIScale; + std::vector<LLVector3> mUIOffset; + std::vector<LLVector3> mUIScale; }; |