diff options
author | Debi King (Dessie) <dessie@lindenlab.com> | 2011-08-18 14:46:32 -0400 |
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committer | Debi King (Dessie) <dessie@lindenlab.com> | 2011-08-18 14:46:32 -0400 |
commit | ba1589d118db0c25f607c74f37834fe8feed9760 (patch) | |
tree | 908e3940d8c9624b1b0591567a35b2314ed6277c /indra/llrender/llrender.cpp | |
parent | 6c61a537918b5cc73336885f8bdd34943fda2482 (diff) | |
parent | d36a9a7907a1528a8d163577a0770b50e6248802 (diff) |
merged .hgtags
Diffstat (limited to 'indra/llrender/llrender.cpp')
-rw-r--r-- | indra/llrender/llrender.cpp | 29 |
1 files changed, 25 insertions, 4 deletions
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 1d82dda30f..70df1dd1d1 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -46,6 +46,7 @@ S32 gGLViewport[4]; U32 LLRender::sUICalls = 0; U32 LLRender::sUIVerts = 0; +U32 LLTexUnit::sWhiteTexture = 0; static const U32 LL_NUM_TEXTURE_LAYERS = 32; static const U32 LL_NUM_LIGHT_UNITS = 8; @@ -126,7 +127,8 @@ void LLTexUnit::refreshState(void) // Per apple spec, don't call glEnable/glDisable when index exceeds max texture units // http://www.mailinglistarchive.com/html/mac-opengl@lists.apple.com/2008-07/msg00653.html // - bool enableDisable = (mIndex < gGLManager.mNumTextureUnits) && mCurrTexType != LLTexUnit::TT_MULTISAMPLE_TEXTURE; + bool enableDisable = !LLGLSLShader::sNoFixedFunction && + (mIndex < gGLManager.mNumTextureUnits) && mCurrTexType != LLTexUnit::TT_MULTISAMPLE_TEXTURE; if (mCurrTexType != TT_NONE) { @@ -184,7 +186,8 @@ void LLTexUnit::enable(eTextureType type) mCurrTexType = type; gGL.flush(); - if (type != LLTexUnit::TT_MULTISAMPLE_TEXTURE && + if (!LLGLSLShader::sNoFixedFunction && + type != LLTexUnit::TT_MULTISAMPLE_TEXTURE && mIndex < gGLManager.mNumTextureUnits) { glEnable(sGLTextureType[type]); @@ -201,7 +204,8 @@ void LLTexUnit::disable(void) activate(); unbind(mCurrTexType); gGL.flush(); - if (mCurrTexType != LLTexUnit::TT_MULTISAMPLE_TEXTURE && + if (!LLGLSLShader::sNoFixedFunction && + mCurrTexType != LLTexUnit::TT_MULTISAMPLE_TEXTURE && mIndex < gGLManager.mNumTextureUnits) { glDisable(sGLTextureType[mCurrTexType]); @@ -403,7 +407,14 @@ void LLTexUnit::unbind(eTextureType type) activate(); mCurrTexture = 0; - glBindTexture(sGLTextureType[type], 0); + if (LLGLSLShader::sNoFixedFunction && type == LLTexUnit::TT_TEXTURE) + { + glBindTexture(sGLTextureType[type], sWhiteTexture); + } + else + { + glBindTexture(sGLTextureType[type], 0); + } stop_glerror(); } } @@ -474,6 +485,11 @@ void LLTexUnit::setTextureFilteringOption(LLTexUnit::eTextureFilterOptions optio void LLTexUnit::setTextureBlendType(eTextureBlendType type) { + if (LLGLSLShader::sNoFixedFunction) + { //texture blend type means nothing when using shaders + return; + } + if (mIndex < 0) return; // Do nothing if it's already correctly set. @@ -594,6 +610,11 @@ GLint LLTexUnit::getTextureSourceType(eTextureBlendSrc src, bool isAlpha) void LLTexUnit::setTextureCombiner(eTextureBlendOp op, eTextureBlendSrc src1, eTextureBlendSrc src2, bool isAlpha) { + if (LLGLSLShader::sNoFixedFunction) + { //register combiners do nothing when not using fixed function + return; + } + if (mIndex < 0) return; activate(); |