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| author | Jonathan "Geenz" Goodman <geenz@lindenlab.com> | 2026-07-23 08:19:10 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-07-23 08:19:10 -0400 |
| commit | bcfda3b68a95bbbfb8b53f6313929fc5aeaa591c (patch) | |
| tree | 5982185abc453619dddf6f234e1bc6802e1d69b8 /indra/llrender/llrender.cpp | |
| parent | 8f2d07b717db2997c5701977ef3d65a56c811771 (diff) | |
| parent | f364b5c882da959284e8fc1b3bc80810a7374969 (diff) | |
Merge pull request #6029 from secondlife/geenz/26.3-texture-streaming-revert
Remove texture streaming changes from 26.3
Diffstat (limited to 'indra/llrender/llrender.cpp')
| -rw-r--r-- | indra/llrender/llrender.cpp | 21 |
1 files changed, 0 insertions, 21 deletions
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index f0a1c44507..65525c1449 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -198,9 +198,6 @@ void LLTexUnit::bindFast(LLTexture* texture) gGL.mCurrTextureUnitIndex = mIndex; mCurrTexture = gl_tex->getTexName(); mCurrTexType = gl_tex->getTarget(); - // bindFast bypasses updateBindStats(); stamp directly so the staleness - // signal sees per-frame use of batched textures. - gl_tex->stampBound(); if (!mCurrTexture) { LL_PROFILE_ZONE_NAMED("MISSING TEXTURE"); @@ -245,11 +242,6 @@ bool LLTexUnit::bind(LLTexture* texture, bool for_rendering, bool forceBind) texture->setActive() ; texture->updateBindStatsForTester() ; } - // updateBindStats only stamps time; the GC and fetch gate use - // the frame stamp, so stamp it here too or bind()-drawn faces - // (bump/material/media) oscillate. Admin/non-camera binds are - // already suppressed via LLImageGLStampBypass / sStampBindFrame. - gl_tex->stampBound(); mHasMipMaps = gl_tex->mHasMipMaps; if (gl_tex->mTexOptionsDirty) { @@ -258,17 +250,11 @@ bool LLTexUnit::bind(LLTexture* texture, bool for_rendering, bool forceBind) setTextureFilteringOption(gl_tex->mFilterOption); } } - else - { - // Already current - still being used, keep it fresh. - gl_tex->stampBound(); - } } else { //if deleted, will re-generate it immediately texture->forceImmediateUpdate() ; - gl_tex->stampBound(); gl_tex->forceUpdateBindStats() ; return texture->bindDefaultImage(mIndex); @@ -330,8 +316,6 @@ bool LLTexUnit::bind(LLImageGL* texture, bool for_rendering, bool forceBind, S32 glBindTexture(sGLTextureType[texture->getTarget()], mCurrTexture); stop_glerror(); texture->updateBindStats(); - // Frame-stamp fresh binds too - see bind(LLTexture*) above. - texture->stampBound(); mHasMipMaps = texture->mHasMipMaps; if (texture->mTexOptionsDirty) { @@ -342,11 +326,6 @@ bool LLTexUnit::bind(LLImageGL* texture, bool for_rendering, bool forceBind, S32 stop_glerror(); } } - else - { - // Already current - still being used, keep it fresh. - texture->stampBound(); - } stop_glerror(); |
