diff options
author | Dave Parks <davep@lindenlab.com> | 2023-01-24 12:50:17 -0600 |
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committer | Dave Parks <davep@lindenlab.com> | 2023-01-24 12:50:17 -0600 |
commit | a851aa83e705fa4a1c78919cfcac6709cfb1a875 (patch) | |
tree | f60abae0c94e459533f4f9f8b24564d1b260a6d9 /indra/llrender/llrender.cpp | |
parent | bc6424779cda6ad03dbb59c2c14b91a7aa82bca9 (diff) |
SL-18958 Fix for broken water distortion map and depth buffer. Incidental decruft.
Diffstat (limited to 'indra/llrender/llrender.cpp')
-rw-r--r-- | indra/llrender/llrender.cpp | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index a8db69a9a4..d6b2aa2289 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -372,11 +372,8 @@ bool LLTexUnit::bind(LLRenderTarget* renderTarget, bool bindDepth) if (bindDepth) { - - if (renderTarget->getDepth() && !renderTarget->canSampleDepth()) - { - LL_ERRS() << "Cannot bind a render buffer for sampling. Allocate render target with depth buffer sampling enabled." << LL_ENDL; - } + llassert(renderTarget->getDepth()); // target MUST have a depth buffer attachment + llassert(renderTarget->canSampleDepth()); // depth buffer attachment MUST be sampleable bindManual(renderTarget->getUsage(), renderTarget->getDepth()); } |