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author | Dave Parks <davep@lindenlab.com> | 2011-05-29 00:40:57 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2011-05-29 00:40:57 -0500 |
commit | 1fd46831f0ea7309d83c1fa2eecc611b3bada719 (patch) | |
tree | 8e6708b1e25f12156c0a65cf6487c5f3df6c4873 /indra/llrender/llrender.cpp | |
parent | 35c4635dca83708a09ac8f15e30aec146210fba7 (diff) |
SH-1682 Work in progress on using texture indexes to improve batch size (wow, super fast so far)
Diffstat (limited to 'indra/llrender/llrender.cpp')
-rw-r--r-- | indra/llrender/llrender.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 049dd4346b..0532510996 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -203,7 +203,9 @@ void LLTexUnit::disable(void) if (mCurrTexType != LLTexUnit::TT_MULTISAMPLE_TEXTURE && mIndex < gGLManager.mNumTextureUnits) { + stop_glerror(); glDisable(sGLTextureType[mCurrTexType]); + stop_glerror(); } mCurrTexType = TT_NONE; @@ -403,6 +405,7 @@ void LLTexUnit::unbind(eTextureType type) activate(); mCurrTexture = 0; glBindTexture(sGLTextureType[type], 0); + stop_glerror(); } } |