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authorAndrey Lihatskiy <alihatskiy@productengine.com>2024-06-10 20:03:54 +0300
committerGitHub <noreply@github.com>2024-06-10 20:03:54 +0300
commitf74c10c4ec6435471bac84473fe865f90843c2df (patch)
treeb2853d87789dbb84d6c26c259eab6639d3a7e482 /indra/llrender/llrender.cpp
parent5fccb539937a52d286274a002266e022e2102e5e (diff)
parent32fcefc058ae38eff0572326ef3efd1c7b343144 (diff)
Merge branch 'DRTVWR-600-maint-A' into signal/trim-trailing
Diffstat (limited to 'indra/llrender/llrender.cpp')
-rw-r--r--indra/llrender/llrender.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp
index 1073db3bfd..7ad03a32a8 100644
--- a/indra/llrender/llrender.cpp
+++ b/indra/llrender/llrender.cpp
@@ -1087,7 +1087,7 @@ void LLRender::syncMatrices()
if (shader->getUniformLocation(LLShaderMgr::INVERSE_PROJECTION_MATRIX))
{
glh::matrix4f inv_proj = mat.inverse();
- shader->uniformMatrix4fv(LLShaderMgr::INVERSE_PROJECTION_MATRIX, 1, FALSE, inv_proj.m);
+ shader->uniformMatrix4fv(LLShaderMgr::INVERSE_PROJECTION_MATRIX, 1, false, inv_proj.m);
}
// Used by some full screen effects - such as full screen lights, glow, etc.