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authorAura Linden <aura@lindenlab.com>2014-03-27 11:59:35 -0700
committerAura Linden <aura@lindenlab.com>2014-03-27 11:59:35 -0700
commitdfd78e83d91832b486a5bba6b1bb1cce621163ab (patch)
tree5d27537583ea1f06c0e7b469f83ed65c93f70d15 /indra/llrender/llrender.cpp
parent22ea5ac41ca3a1f7a884b56526791f611834f76b (diff)
parent31a3a3da5db077c4d9b8fe06a18de98c822db6ab (diff)
Pulled merge from release
Diffstat (limited to 'indra/llrender/llrender.cpp')
-rwxr-xr-xindra/llrender/llrender.cpp10
1 files changed, 9 insertions, 1 deletions
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp
index 0ac30b4d63..b481cf7095 100755
--- a/indra/llrender/llrender.cpp
+++ b/indra/llrender/llrender.cpp
@@ -2196,7 +2196,15 @@ void LLRender::texCoord2fv(const GLfloat* tc)
void LLRender::color4ub(const GLubyte& r, const GLubyte& g, const GLubyte& b, const GLubyte& a)
{
- mColorsp[mCount] = LLColor4U(r,g,b,a);
+ if (!LLGLSLShader::sCurBoundShaderPtr ||
+ LLGLSLShader::sCurBoundShaderPtr->mAttributeMask & LLVertexBuffer::MAP_COLOR)
+ {
+ mColorsp[mCount] = LLColor4U(r,g,b,a);
+ }
+ else
+ { //not using shaders or shader reads color from a uniform
+ diffuseColor4ub(r,g,b,a);
+ }
}
void LLRender::color4ubv(const GLubyte* c)
{