diff options
author | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2022-05-26 21:25:23 +0300 |
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committer | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2022-07-15 22:53:59 +0300 |
commit | e9ac774ceb02e166c3cccf07cbc7c28bf4f001d8 (patch) | |
tree | 6b8f3ca7ae6d9bec2f6c23f6011e4c1a3a4f3c31 /indra/llrender/llrender.cpp | |
parent | 2785f1f33d95348853d6c3e08a14f7627407b50c (diff) |
SL-17473 Viewer not clearing all Vertex Buffers in some cases
Image thread doesn't need mBuffer and buffer isn't thread safe so no point allocating it in an image thread.
Diffstat (limited to 'indra/llrender/llrender.cpp')
-rw-r--r-- | indra/llrender/llrender.cpp | 77 |
1 files changed, 49 insertions, 28 deletions
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index a03a27cf94..72cca1f2a2 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -869,7 +869,7 @@ LLRender::~LLRender() shutdown(); } -void LLRender::init() +void LLRender::init(bool needs_vertex_buffer) { #if LL_WINDOWS if (gGLManager.mHasDebugOutput && gDebugGL) @@ -897,15 +897,27 @@ void LLRender::init() #endif } + if (needs_vertex_buffer) + { + initVertexBuffer(); + } +} - llassert_always(mBuffer.isNull()) ; - stop_glerror(); - mBuffer = new LLVertexBuffer(immediate_mask, 0); - mBuffer->allocateBuffer(4096, 0, TRUE); - mBuffer->getVertexStrider(mVerticesp); - mBuffer->getTexCoord0Strider(mTexcoordsp); - mBuffer->getColorStrider(mColorsp); - stop_glerror(); +void LLRender::initVertexBuffer() +{ + llassert_always(mBuffer.isNull()); + stop_glerror(); + mBuffer = new LLVertexBuffer(immediate_mask, 0); + mBuffer->allocateBuffer(4096, 0, TRUE); + mBuffer->getVertexStrider(mVerticesp); + mBuffer->getTexCoord0Strider(mTexcoordsp); + mBuffer->getColorStrider(mColorsp); + stop_glerror(); +} + +void LLRender::resetVertexBuffer() +{ + mBuffer = NULL; } void LLRender::shutdown() @@ -923,7 +935,7 @@ void LLRender::shutdown() delete mLightState[i]; } mLightState.clear(); - mBuffer = NULL ; + resetVertexBuffer(); } void LLRender::refreshState(void) @@ -1625,25 +1637,34 @@ void LLRender::flush() mCount = 0; - if (mBuffer->useVBOs() && !mBuffer->isLocked()) - { //hack to only flush the part of the buffer that was updated (relies on stream draw using buffersubdata) - mBuffer->getVertexStrider(mVerticesp, 0, count); - mBuffer->getTexCoord0Strider(mTexcoordsp, 0, count); - mBuffer->getColorStrider(mColorsp, 0, count); - } - - mBuffer->flush(); - mBuffer->setBuffer(immediate_mask); + if (mBuffer) + { + if (mBuffer->useVBOs() && !mBuffer->isLocked()) + { //hack to only flush the part of the buffer that was updated (relies on stream draw using buffersubdata) + mBuffer->getVertexStrider(mVerticesp, 0, count); + mBuffer->getTexCoord0Strider(mTexcoordsp, 0, count); + mBuffer->getColorStrider(mColorsp, 0, count); + } + + mBuffer->flush(); + mBuffer->setBuffer(immediate_mask); + + if (mMode == LLRender::QUADS && sGLCoreProfile) + { + mBuffer->drawArrays(LLRender::TRIANGLES, 0, count); + mQuadCycle = 1; + } + else + { + mBuffer->drawArrays(mMode, 0, count); + } + } + else + { + // mBuffer is present in main thread and not present in an image thread + LL_ERRS() << "A flush call from outside main rendering thread" << LL_ENDL; + } - if (mMode == LLRender::QUADS && sGLCoreProfile) - { - mBuffer->drawArrays(LLRender::TRIANGLES, 0, count); - mQuadCycle = 1; - } - else - { - mBuffer->drawArrays(mMode, 0, count); - } mVerticesp[0] = mVerticesp[count]; mTexcoordsp[0] = mTexcoordsp[count]; |