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authorAura Linden <aura@lindenlab.com>2014-03-13 21:55:22 +0000
committerAura Linden <aura@lindenlab.com>2014-03-13 21:55:22 +0000
commit706ec08deb3feaea9c5c3516dea657b86b0474c3 (patch)
treea918eac8a10e43b78d156cb0620520420f0dfc62 /indra/llrender/llrender.cpp
parentd2bb4dae980a887a30b206875d8f9419901ed66a (diff)
parentcb91708332b8b8ddfe27808602ec5f43f11c24c2 (diff)
Merged in viewer-release
Diffstat (limited to 'indra/llrender/llrender.cpp')
-rwxr-xr-xindra/llrender/llrender.cpp10
1 files changed, 9 insertions, 1 deletions
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp
index 0ac30b4d63..b481cf7095 100755
--- a/indra/llrender/llrender.cpp
+++ b/indra/llrender/llrender.cpp
@@ -2196,7 +2196,15 @@ void LLRender::texCoord2fv(const GLfloat* tc)
void LLRender::color4ub(const GLubyte& r, const GLubyte& g, const GLubyte& b, const GLubyte& a)
{
- mColorsp[mCount] = LLColor4U(r,g,b,a);
+ if (!LLGLSLShader::sCurBoundShaderPtr ||
+ LLGLSLShader::sCurBoundShaderPtr->mAttributeMask & LLVertexBuffer::MAP_COLOR)
+ {
+ mColorsp[mCount] = LLColor4U(r,g,b,a);
+ }
+ else
+ { //not using shaders or shader reads color from a uniform
+ diffuseColor4ub(r,g,b,a);
+ }
}
void LLRender::color4ubv(const GLubyte* c)
{