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authorDave Parks <davep@lindenlab.com>2023-03-10 10:52:35 -0600
committerDave Parks <davep@lindenlab.com>2023-03-10 10:52:35 -0600
commit25ede8638209fac8dde5b71bece4bc1dfa30ea16 (patch)
treece5deda0c12a9e157c07cb72001eda396b1a542e /indra/llrender/llrender.cpp
parentcf72c8ec614fcfc2811f10dfacdc51ed3f477e31 (diff)
SL-19172 Texture streaming tune up. Incidental decruft.
Diffstat (limited to 'indra/llrender/llrender.cpp')
-rw-r--r--indra/llrender/llrender.cpp34
1 files changed, 8 insertions, 26 deletions
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp
index 5b814f03cb..8430d13093 100644
--- a/indra/llrender/llrender.cpp
+++ b/indra/llrender/llrender.cpp
@@ -70,9 +70,6 @@ bool LLRender::sGLCoreProfile = false;
bool LLRender::sNsightDebugSupport = false;
LLVector2 LLRender::sUIGLScaleFactor = LLVector2(1.f, 1.f);
-static const U32 LL_NUM_TEXTURE_LAYERS = 32;
-static const U32 LL_NUM_LIGHT_UNITS = 8;
-
struct LLVBCache
{
LLPointer<LLVertexBuffer> vb;
@@ -823,16 +820,14 @@ LLRender::LLRender()
mMode(LLRender::TRIANGLES),
mCurrTextureUnitIndex(0)
{
- mTexUnits.reserve(LL_NUM_TEXTURE_LAYERS);
for (U32 i = 0; i < LL_NUM_TEXTURE_LAYERS; i++)
{
- mTexUnits.push_back(new LLTexUnit(i));
+ mTexUnits[i].mIndex = i;
}
- mDummyTexUnit = new LLTexUnit(-1);
for (U32 i = 0; i < LL_NUM_LIGHT_UNITS; ++i)
{
- mLightState.push_back(new LLLightState(i));
+ mLightState[i].mIndex = i;
}
for (U32 i = 0; i < 4; i++)
@@ -915,19 +910,6 @@ void LLRender::resetVertexBuffer()
void LLRender::shutdown()
{
- for (U32 i = 0; i < mTexUnits.size(); i++)
- {
- delete mTexUnits[i];
- }
- mTexUnits.clear();
- delete mDummyTexUnit;
- mDummyTexUnit = NULL;
-
- for (U32 i = 0; i < mLightState.size(); ++i)
- {
- delete mLightState[i];
- }
- mLightState.clear();
resetVertexBuffer();
}
@@ -939,10 +921,10 @@ void LLRender::refreshState(void)
for (U32 i = 0; i < mTexUnits.size(); i++)
{
- mTexUnits[i]->refreshState();
+ mTexUnits[i].refreshState();
}
- mTexUnits[active_unit]->activate();
+ mTexUnits[active_unit].activate();
setColorMask(mCurrColorMask[0], mCurrColorMask[1], mCurrColorMask[2], mCurrColorMask[3]);
@@ -974,7 +956,7 @@ void LLRender::syncLightState()
for (U32 i = 0; i < LL_NUM_LIGHT_UNITS; i++)
{
- LLLightState *light = mLightState[i];
+ LLLightState *light = &mLightState[i];
position[i] = light->mPosition;
direction[i] = light->mSpotDirection;
@@ -1501,12 +1483,12 @@ LLTexUnit* LLRender::getTexUnit(U32 index)
{
if (index < mTexUnits.size())
{
- return mTexUnits[index];
+ return &mTexUnits[index];
}
else
{
LL_DEBUGS() << "Non-existing texture unit layer requested: " << index << LL_ENDL;
- return mDummyTexUnit;
+ return &mDummyTexUnit;
}
}
@@ -1514,7 +1496,7 @@ LLLightState* LLRender::getLight(U32 index)
{
if (index < mLightState.size())
{
- return mLightState[index];
+ return &mLightState[index];
}
return NULL;