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author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2010-02-03 13:44:42 -0500 |
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committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2010-02-03 13:44:42 -0500 |
commit | 90db8ed4687fe28f2e56eba262bc0bb21b2731c2 (patch) | |
tree | 63759d9d175e6105bb1f8f30b1853b291c84fd72 /indra/llrender/llpostprocess.cpp | |
parent | 043a980d9961492bde95bf6a569a080258810fe9 (diff) | |
parent | 75aec285349747b09077b576c7ec15838c4132f2 (diff) |
merge
Diffstat (limited to 'indra/llrender/llpostprocess.cpp')
-rw-r--r-- | indra/llrender/llpostprocess.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/llrender/llpostprocess.cpp b/indra/llrender/llpostprocess.cpp index 7f4be6a866..bc7f30cdef 100644 --- a/indra/llrender/llpostprocess.cpp +++ b/indra/llrender/llpostprocess.cpp @@ -59,6 +59,8 @@ LLPostProcess::LLPostProcess(void) : mSceneRenderTexture = NULL ; mNoiseTexture = NULL ; mTempBloomTexture = NULL ; + + noiseTextureScale = 1.0f; /* Do nothing. Needs to be updated to use our current shader system, and to work with the move into llrender. std::string pathName(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight", XML_FILENAME)); |