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author | Loren Shih <seraph@lindenlab.com> | 2010-02-03 17:56:36 -0500 |
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committer | Loren Shih <seraph@lindenlab.com> | 2010-02-03 17:56:36 -0500 |
commit | d49e5bcbe26a4b148ce1d20a60d16581f41134c0 (patch) | |
tree | bd8caf39e789437574119304688ba3c71b7940cf /indra/llrender/llpostprocess.cpp | |
parent | 1e47e5b42d352d5d838eeb96984dbf6497020e32 (diff) | |
parent | 9d71aae8273fd44dada82b1005c121255dc14dda (diff) |
automated merge viewer2.0->viewer2.0
Diffstat (limited to 'indra/llrender/llpostprocess.cpp')
-rw-r--r-- | indra/llrender/llpostprocess.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/llrender/llpostprocess.cpp b/indra/llrender/llpostprocess.cpp index 7f4be6a866..bc7f30cdef 100644 --- a/indra/llrender/llpostprocess.cpp +++ b/indra/llrender/llpostprocess.cpp @@ -59,6 +59,8 @@ LLPostProcess::LLPostProcess(void) : mSceneRenderTexture = NULL ; mNoiseTexture = NULL ; mTempBloomTexture = NULL ; + + noiseTextureScale = 1.0f; /* Do nothing. Needs to be updated to use our current shader system, and to work with the move into llrender. std::string pathName(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight", XML_FILENAME)); |