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authorLoren Shih <seraph@lindenlab.com>2010-02-03 17:56:36 -0500
committerLoren Shih <seraph@lindenlab.com>2010-02-03 17:56:36 -0500
commitd49e5bcbe26a4b148ce1d20a60d16581f41134c0 (patch)
treebd8caf39e789437574119304688ba3c71b7940cf /indra/llrender/llpostprocess.cpp
parent1e47e5b42d352d5d838eeb96984dbf6497020e32 (diff)
parent9d71aae8273fd44dada82b1005c121255dc14dda (diff)
automated merge viewer2.0->viewer2.0
Diffstat (limited to 'indra/llrender/llpostprocess.cpp')
-rw-r--r--indra/llrender/llpostprocess.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/llrender/llpostprocess.cpp b/indra/llrender/llpostprocess.cpp
index 7f4be6a866..bc7f30cdef 100644
--- a/indra/llrender/llpostprocess.cpp
+++ b/indra/llrender/llpostprocess.cpp
@@ -59,6 +59,8 @@ LLPostProcess::LLPostProcess(void) :
mSceneRenderTexture = NULL ;
mNoiseTexture = NULL ;
mTempBloomTexture = NULL ;
+
+ noiseTextureScale = 1.0f;
/* Do nothing. Needs to be updated to use our current shader system, and to work with the move into llrender.
std::string pathName(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight", XML_FILENAME));