diff options
author | Monty Brandenberg <monty@lindenlab.com> | 2012-08-03 14:49:49 -0400 |
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committer | Monty Brandenberg <monty@lindenlab.com> | 2012-08-03 14:49:49 -0400 |
commit | 0664cb1512481b9cd9f5ef4bc398c88416b246a9 (patch) | |
tree | 552a1d8207942c08ae379dfa916b2e5afcd3912e /indra/llrender/llimagegl.h | |
parent | bf004be1023347bcabaae6baa1624b2ed78d69fd (diff) | |
parent | 7d98d1afb036ce4b221e101e6de153a3d978ba9f (diff) |
Automated merge with ssh://hg.lindenlab.com/monty/viewer-drano-http
Diffstat (limited to 'indra/llrender/llimagegl.h')
-rw-r--r-- | indra/llrender/llimagegl.h | 17 |
1 files changed, 11 insertions, 6 deletions
diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h index f34b9fa91a..e118c28c1b 100644 --- a/indra/llrender/llimagegl.h +++ b/indra/llrender/llimagegl.h @@ -45,8 +45,16 @@ class LLImageGL : public LLRefCount { friend class LLTexUnit; public: - static std::list<U32> sDeadTextureList; + static U32 sCurTexName; + //previously used but now available texture names + // sDeadTextureList[<usage>][<internal format>] + typedef std::map<U32, std::list<U32> > dead_texturelist_t; + static dead_texturelist_t sDeadTextureList[LLTexUnit::TT_NONE]; + + // These 2 functions replace glGenTextures() and glDeleteTextures() + static void generateTextures(LLTexUnit::eTextureType type, U32 format, S32 numTextures, U32 *textures); + static void deleteTextures(LLTexUnit::eTextureType type, U32 format, S32 mip_levels, S32 numTextures, U32 *textures, bool immediate = false); static void deleteDeadTextures(); // Size calculation @@ -96,10 +104,6 @@ public: void setComponents(S32 ncomponents) { mComponents = (S8)ncomponents ;} void setAllowCompression(bool allow) { mAllowCompression = allow; } - // These 3 functions currently wrap glGenTextures(), glDeleteTextures(), and glTexImage2D() - // for tracking purposes and will be deprecated in the future - static void generateTextures(S32 numTextures, U32 *textures); - static void deleteTextures(S32 numTextures, U32 *textures, bool immediate = false); static void setManualImage(U32 target, S32 miplevel, S32 intformat, S32 width, S32 height, U32 pixformat, U32 pixtype, const void *pixels, bool allow_compression = true); BOOL createGLTexture() ; @@ -217,7 +221,8 @@ protected: LLGLenum mTarget; // Normally GL_TEXTURE2D, sometimes something else (ex. cube maps) LLTexUnit::eTextureType mBindTarget; // Normally TT_TEXTURE, sometimes something else (ex. cube maps) bool mHasMipMaps; - + S32 mMipLevels; + LLGLboolean mIsResident; S8 mComponents; |