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author | Debi King (Dessie) <dessie@lindenlab.com> | 2011-04-18 10:07:40 -0400 |
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committer | Debi King (Dessie) <dessie@lindenlab.com> | 2011-04-18 10:07:40 -0400 |
commit | da7cd9f8117757cd6acb0a5e93bc3c60443374f9 (patch) | |
tree | 3916874ed180ee9567b4fb76d88d8ce72689c257 /indra/llrender/llimagegl.cpp | |
parent | d534c8009f2573400a21c19b00691536fc3cc23f (diff) | |
parent | b8069d1c250c03e9fffda0a9264bfd04a12f8292 (diff) |
merged from 2.6.4-start tag in viewer-development
Diffstat (limited to 'indra/llrender/llimagegl.cpp')
-rw-r--r-- | indra/llrender/llimagegl.cpp | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index e8e98211f1..d4ffd6f88e 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -967,12 +967,14 @@ BOOL LLImageGL::setSubImage(const U8* datap, S32 data_width, S32 data_height, S3 } if (mTexName == 0) { - llwarns << "Setting subimage on image without GL texture" << llendl; + // *TODO: Re-enable warning? Ran into thread locking issues? DK 2011-02-18 + //llwarns << "Setting subimage on image without GL texture" << llendl; return FALSE; } if (datap == NULL) { - llwarns << "Setting subimage on image with NULL datap" << llendl; + // *TODO: Re-enable warning? Ran into thread locking issues? DK 2011-02-18 + //llwarns << "Setting subimage on image with NULL datap" << llendl; return FALSE; } @@ -1100,6 +1102,7 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt //the texture is assiciate with some image by calling glTexImage outside LLImageGL BOOL LLImageGL::createGLTexture() { + if (gHeadlessClient) return FALSE; if (gGLManager.mIsDisabled) { llwarns << "Trying to create a texture while GL is disabled!" << llendl; @@ -1128,6 +1131,7 @@ BOOL LLImageGL::createGLTexture() BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename/*=0*/, BOOL to_create, S32 category) { + if (gHeadlessClient) return FALSE; if (gGLManager.mIsDisabled) { llwarns << "Trying to create a texture while GL is disabled!" << llendl; |