diff options
author | Erik Kundiman <erik@megapahit.org> | 2023-09-10 18:42:56 +0800 |
---|---|---|
committer | Erik Kundiman <erik@megapahit.org> | 2023-09-10 18:42:56 +0800 |
commit | a4543cf3cd41a466599de61f02e6d3b3d09700c4 (patch) | |
tree | 6743beff840669800d4bdc445919bd8f09a06cd5 /indra/llrender/llimagegl.cpp | |
parent | 52d973e95567efcb145ed0de1f4b6f0e19663776 (diff) | |
parent | 0797257992ee7f88456d3083ebf214485b75c139 (diff) |
Merge branch 'main' into DRTVWR-559
Diffstat (limited to 'indra/llrender/llimagegl.cpp')
-rw-r--r-- | indra/llrender/llimagegl.cpp | 112 |
1 files changed, 104 insertions, 8 deletions
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index b77f98d65e..11facef9c5 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -271,23 +271,31 @@ S32 LLImageGL::dataFormatBits(S32 dataformat) { switch (dataformat) { +#if GL_EXT_texture_compression_s3tc || GL_EXT_texture_compression_dxt1 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: return 4; - case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: return 4; case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: return 8; - case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: return 8; case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: return 8; +#endif +#if GL_EXT_texture_sRGB || GL_EXT_texture_compression_s3tc_srgb + case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: return 4; + case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: return 8; case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: return 8; +#endif case GL_LUMINANCE: return 8; case GL_ALPHA: return 8; case GL_RED: return 8; +#if GL_VERSION_1_1 case GL_COLOR_INDEX: return 8; +#endif case GL_LUMINANCE_ALPHA: return 16; case GL_RGB: return 24; case GL_SRGB: return 24; case GL_RGB8: return 24; case GL_RGBA: return 32; +#if GL_VERSION_2_1 case GL_SRGB_ALPHA: return 32; case GL_BGRA: return 32; // Used for QuickTime media textures on the Mac +#endif case GL_DEPTH_COMPONENT: return 24; default: LL_ERRS() << "LLImageGL::Unknown format: " << dataformat << LL_ENDL; @@ -300,6 +308,8 @@ S32 LLImageGL::dataFormatBytes(S32 dataformat, S32 width, S32 height) { switch (dataformat) { +#if GL_EXT_texture_compression_s3tc || GL_EXT_texture_compression_dxt1 \ + || GL_EXT_texture_sRGB || GL_EXT_texture_compression_s3tc_srgb case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: @@ -309,6 +319,7 @@ S32 LLImageGL::dataFormatBytes(S32 dataformat, S32 width, S32 height) if (width < 4) width = 4; if (height < 4) height = 4; break; +#endif default: break; } @@ -322,22 +333,30 @@ S32 LLImageGL::dataFormatComponents(S32 dataformat) { switch (dataformat) { +#if GL_EXT_texture_compression_s3tc || GL_EXT_texture_compression_dxt1 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: return 3; - case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: return 3; case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: return 4; - case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: return 4; case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: return 4; +#endif +#if GL_EXT_texture_sRGB || GL_EXT_texture_compression_s3tc_srgb + case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: return 3; + case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: return 4; case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: return 4; +#endif case GL_LUMINANCE: return 1; case GL_ALPHA: return 1; case GL_RED: return 1; +#if GL_VERSION_1_1 case GL_COLOR_INDEX: return 1; +#endif case GL_LUMINANCE_ALPHA: return 2; case GL_RGB: return 3; case GL_SRGB: return 3; case GL_RGBA: return 4; +#if GL_VERSION_2_1 case GL_SRGB_ALPHA: return 4; case GL_BGRA: return 4; // Used for QuickTime media textures on the Mac +#endif default: LL_ERRS() << "LLImageGL::Unknown format: " << dataformat << LL_ENDL; return 0; @@ -791,11 +810,13 @@ BOOL LLImageGL::setImage(const U8* data_in, BOOL data_hasmips /* = FALSE */, S32 } else { +#if GL_VERSION_1_1 if(mFormatSwapBytes) { glPixelStorei(GL_UNPACK_SWAP_BYTES, 1); stop_glerror(); } +#endif LLImageGL::setManualImage(mTarget, gl_level, mFormatInternal, w, h, mFormatPrimary, GL_UNSIGNED_BYTE, (GLvoid*)data_in, mAllowCompression); if (gl_level == 0) @@ -804,11 +825,13 @@ BOOL LLImageGL::setImage(const U8* data_in, BOOL data_hasmips /* = FALSE */, S32 } updatePickMask(w, h, data_in); +#if GL_VERSION_1_1 if(mFormatSwapBytes) { glPixelStorei(GL_UNPACK_SWAP_BYTES, 0); stop_glerror(); } +#endif stop_glerror(); } @@ -821,11 +844,13 @@ BOOL LLImageGL::setImage(const U8* data_in, BOOL data_hasmips /* = FALSE */, S32 { stop_glerror(); { +#if GL_VERSION_1_1 if(mFormatSwapBytes) { glPixelStorei(GL_UNPACK_SWAP_BYTES, 1); stop_glerror(); } +#endif S32 w = getWidth(mCurrentDiscardLevel); S32 h = getHeight(mCurrentDiscardLevel); @@ -835,10 +860,12 @@ BOOL LLImageGL::setImage(const U8* data_in, BOOL data_hasmips /* = FALSE */, S32 //use legacy mipmap generation mode (note: making this condional can cause rendering issues) // -- but making it not conditional triggers deprecation warnings when core profile is enabled // (some rendering issues while core profile is enabled are acceptable at this point in time) +#if GL_VERSION_1_4 if (!LLRender::sGLCoreProfile) { glTexParameteri(mTarget, GL_GENERATE_MIPMAP, GL_TRUE); } +#endif LLImageGL::setManualImage(mTarget, 0, mFormatInternal, w, h, @@ -849,11 +876,13 @@ BOOL LLImageGL::setImage(const U8* data_in, BOOL data_hasmips /* = FALSE */, S32 updatePickMask(w, h, data_in); +#if GL_VERSION_1_1 if(mFormatSwapBytes) { glPixelStorei(GL_UNPACK_SWAP_BYTES, 0); stop_glerror(); } +#endif if (LLRender::sGLCoreProfile) { @@ -938,11 +967,13 @@ BOOL LLImageGL::setImage(const U8* data_in, BOOL data_hasmips /* = FALSE */, S32 llassert(w > 0 && h > 0 && cur_mip_data); (void)cur_mip_data; { +#if GL_VERSION_1_1 if(mFormatSwapBytes) { glPixelStorei(GL_UNPACK_SWAP_BYTES, 1); stop_glerror(); } +#endif LLImageGL::setManualImage(mTarget, m, mFormatInternal, w, h, mFormatPrimary, mFormatType, cur_mip_data, mAllowCompression); if (m == 0) @@ -955,11 +986,13 @@ BOOL LLImageGL::setImage(const U8* data_in, BOOL data_hasmips /* = FALSE */, S32 updatePickMask(w, h, cur_mip_data); } +#if GL_VERSION_1_1 if(mFormatSwapBytes) { glPixelStorei(GL_UNPACK_SWAP_BYTES, 0); stop_glerror(); } +#endif } if (prev_mip_data && prev_mip_data != data_in) { @@ -994,11 +1027,13 @@ BOOL LLImageGL::setImage(const U8* data_in, BOOL data_hasmips /* = FALSE */, S32 } else { +#if GL_VERSION_1_1 if(mFormatSwapBytes) { glPixelStorei(GL_UNPACK_SWAP_BYTES, 1); stop_glerror(); } +#endif LLImageGL::setManualImage(mTarget, 0, mFormatInternal, w, h, mFormatPrimary, mFormatType, (GLvoid *)data_in, mAllowCompression); @@ -1008,11 +1043,13 @@ BOOL LLImageGL::setImage(const U8* data_in, BOOL data_hasmips /* = FALSE */, S32 stop_glerror(); +#if GL_VERSION_1_1 if(mFormatSwapBytes) { glPixelStorei(GL_UNPACK_SWAP_BYTES, 0); stop_glerror(); } +#endif } } @@ -1057,13 +1094,17 @@ BOOL LLImageGL::preAddToAtlas(S32 discard_level, const LLImageRaw* raw_image) { case 1: // Use luminance alpha (for fonts) +#if GL_VERSION_1_1 mFormatInternal = GL_LUMINANCE8; +#endif mFormatPrimary = GL_LUMINANCE; mFormatType = GL_UNSIGNED_BYTE; break; case 2: // Use luminance alpha (for fonts) +#if GL_VERSION_1_1 mFormatInternal = GL_LUMINANCE8_ALPHA8; +#endif mFormatPrimary = GL_LUMINANCE_ALPHA; mFormatType = GL_UNSIGNED_BYTE; break; @@ -1091,22 +1132,26 @@ BOOL LLImageGL::preAddToAtlas(S32 discard_level, const LLImageRaw* raw_image) glPixelStorei(GL_UNPACK_ROW_LENGTH, raw_image->getWidth()); stop_glerror(); +#if GL_VERSION_1_1 if(mFormatSwapBytes) { glPixelStorei(GL_UNPACK_SWAP_BYTES, 1); stop_glerror(); } +#endif return TRUE ; } void LLImageGL::postAddToAtlas() { +#if GL_VERSION_1_1 if(mFormatSwapBytes) { glPixelStorei(GL_UNPACK_SWAP_BYTES, 0); stop_glerror(); } +#endif glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); gGL.getTexUnit(0)->setTextureFilteringOption(mFilterOption); @@ -1235,11 +1280,13 @@ BOOL LLImageGL::setSubImage(const U8* datap, S32 data_width, S32 data_height, S3 glPixelStorei(GL_UNPACK_ROW_LENGTH, data_width); stop_glerror(); +#if GL_VERSION_1_1 if(mFormatSwapBytes) { glPixelStorei(GL_UNPACK_SWAP_BYTES, 1); stop_glerror(); } +#endif const U8* sub_datap = datap + (y_pos * data_width + x_pos) * getComponents(); // Update the GL texture @@ -1263,11 +1310,13 @@ BOOL LLImageGL::setSubImage(const U8* datap, S32 data_width, S32 data_height, S3 gGL.getTexUnit(0)->disable(); stop_glerror(); +#if GL_VERSION_1_1 if(mFormatSwapBytes) { glPixelStorei(GL_UNPACK_SWAP_BYTES, 0); stop_glerror(); } +#endif glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); stop_glerror(); @@ -1432,35 +1481,57 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt { case GL_RGB: case GL_RGB8: +#if GL_VERSION_1_3 intformat = GL_COMPRESSED_RGB; +#endif break; case GL_SRGB: case GL_SRGB8: +#if GL_VERSION_2_1 intformat = GL_COMPRESSED_SRGB; +#endif break; case GL_RGBA: case GL_RGBA8: +#if GL_VERSION_1_3 intformat = GL_COMPRESSED_RGBA; +#endif break; - case GL_SRGB_ALPHA: case GL_SRGB8_ALPHA8: +#if GL_VERSION_2_1 + case GL_SRGB_ALPHA: intformat = GL_COMPRESSED_SRGB_ALPHA; +#endif break; case GL_LUMINANCE: +#if GL_VERSION_1_1 case GL_LUMINANCE8: +#endif +#if GL_VERSION_1_3 intformat = GL_COMPRESSED_LUMINANCE; +#endif break; case GL_LUMINANCE_ALPHA: +#if GL_VERSION_1_1 case GL_LUMINANCE8_ALPHA8: +#endif +#if GL_VERSION_1_3 intformat = GL_COMPRESSED_LUMINANCE_ALPHA; +#endif break; case GL_ALPHA: +#if GL_VERSION_1_1 case GL_ALPHA8: +#endif +#if GL_VERSION_1_3 intformat = GL_COMPRESSED_ALPHA; +#endif break; case GL_RED: case GL_R8: +#if GL_VERSION_3_0 intformat = GL_COMPRESSED_RED; +#endif break; default: LL_WARNS() << "Could not compress format: " << std::hex << intformat << LL_ENDL; @@ -1599,13 +1670,21 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S { case 1: // Use luminance alpha (for fonts) +#if GL_VERSION_1_1 mFormatInternal = GL_LUMINANCE8; +#else + mFormatInternal = GL_LUMINANCE; +#endif mFormatPrimary = GL_LUMINANCE; mFormatType = GL_UNSIGNED_BYTE; break; case 2: // Use luminance alpha (for fonts) +#if GL_VERSION_1_1 mFormatInternal = GL_LUMINANCE8_ALPHA8; +#else + mFormatInternal = GL_LUMINANCE_ALPHA; +#endif mFormatPrimary = GL_LUMINANCE_ALPHA; mFormatType = GL_UNSIGNED_BYTE; break; @@ -1887,6 +1966,7 @@ BOOL LLImageGL::readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compre } //----------------------------------------------------------------------------------------------- +#if GL_VERSION_1_3 if (is_compressed) { LLGLint glbytes; @@ -1913,6 +1993,7 @@ BOOL LLImageGL::readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compre glGetTexImage(GL_TEXTURE_2D, gl_discard, mFormatPrimary, mFormatType, (GLvoid*)(imageraw->getData())); //stop_glerror(); } +#endif // GL_VERSION_1_3 //----------------------------------------------------------------------------------------------- if((error = glGetError()) != GL_NO_ERROR) @@ -2001,11 +2082,13 @@ BOOL LLImageGL::getIsResident(BOOL test_now) { if (test_now) { +#if GL_VERSION_1_1 if (mTexName != 0) { glAreTexturesResident(1, (GLuint*)&mTexName, &mIsResident); } else +#endif { mIsResident = FALSE; } @@ -2135,12 +2218,16 @@ void LLImageGL::calcAlphaChannelOffsetAndStride() mIsMask = FALSE; return; //no alpha channel. case GL_RGBA: +#if GL_VERSION_2_1 case GL_SRGB_ALPHA: +#endif mAlphaStride = 4; break; +#if GL_EXT_bgra case GL_BGRA_EXT: mAlphaStride = 4; break; +#endif default: break; } @@ -2150,6 +2237,7 @@ void LLImageGL::calcAlphaChannelOffsetAndStride() { mAlphaOffset = mAlphaStride - 1 ; } +#if GL_VERSION_1_2 else if(is_little_endian()) { if (mFormatType == GL_UNSIGNED_INT_8_8_8_8) @@ -2172,10 +2260,15 @@ void LLImageGL::calcAlphaChannelOffsetAndStride() mAlphaOffset = 0 ; } } +#endif // GL_VERSION_1_2 if( mAlphaStride < 1 || //unsupported format - mAlphaOffset < 0 || //unsupported type - (mFormatPrimary == GL_BGRA_EXT && mFormatType != GL_UNSIGNED_BYTE)) //unknown situation + mAlphaOffset < 0 //unsupported type +#if GL_EXT_bgra + || + (mFormatPrimary == GL_BGRA_EXT && mFormatType != GL_UNSIGNED_BYTE) //unknown situation +#endif + ) { LL_WARNS() << "Cannot analyze alpha for image with format type " << std::hex << mFormatType << std::dec << LL_ENDL; @@ -2347,7 +2440,10 @@ void LLImageGL::updatePickMask(S32 width, S32 height, const U8* data_in) if (mFormatType != GL_UNSIGNED_BYTE || ((mFormatPrimary != GL_RGBA) - && (mFormatPrimary != GL_SRGB_ALPHA))) +#if GL_VERSION_2_1 + && (mFormatPrimary != GL_SRGB_ALPHA) +#endif + )) { //cannot generate a pick mask for this texture return; 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