diff options
| author | Lisa Scheers <lisa+github@scheers.tech> | 2026-07-27 21:35:52 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-07-27 22:35:52 +0300 |
| commit | 1c81813e79c4acc917d75b47117778dd277e5b1f (patch) | |
| tree | 0afec4086de43bb719c304821dcac08eaf3cdb85 /indra/llrender/llimagegl.cpp | |
| parent | ad14755927626a32f71ddfec1f350c2206eef3a4 (diff) | |
#6055 Move texture upload preparation off the main thread (#6031)
Diffstat (limited to 'indra/llrender/llimagegl.cpp')
| -rw-r--r-- | indra/llrender/llimagegl.cpp | 309 |
1 files changed, 204 insertions, 105 deletions
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index 4a3d32c7ff..31298b03a3 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -42,6 +42,7 @@ #include "llwindow.h" #include "llframetimer.h" #include <unordered_set> +#include <utility> extern LL_COMMON_API bool on_main_thread(); @@ -541,6 +542,7 @@ void LLImageGL::init(bool usemipmaps, bool allow_compression) mIsMask = false; mNeedsAlphaAndPickMask = true ; + mUploadPreparation.reset(); mAlphaStride = 0 ; mAlphaOffset = 0 ; @@ -588,6 +590,7 @@ void LLImageGL::cleanup() destroyGLTexture(); } freePickMask(); + discardUploadPreparation(); mSaveData = NULL; // deletes data } @@ -744,6 +747,32 @@ bool LLImageGL::setImage(const U8* data_in, bool data_hasmips /* = false */, S32 { LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; + bool alpha_prepared = false; + bool pick_mask_prepared = false; + if (mUploadPreparation) + { + TextureUploadPreparation preparation = std::move(*mUploadPreparation); + mUploadPreparation.reset(); + alpha_prepared = preparation.mAlphaAnalyzed; + pick_mask_prepared = preparation.mPickMaskPrepared; + if (alpha_prepared) + { + mIsMask = preparation.mIsMask; + } + + if (pick_mask_prepared) + { + freePickMask(); + mPickMaskWidth = preparation.mPickMaskWidth; + mPickMaskHeight = preparation.mPickMaskHeight; + if (!preparation.mPickMask.empty()) + { + mPickMask = new U8[preparation.mPickMask.size()]; + memcpy(mPickMask, preparation.mPickMask.data(), preparation.mPickMask.size()); + } + } + } + const bool is_compressed = isCompressed(); if (mUseMipMaps) @@ -803,11 +832,14 @@ bool LLImageGL::setImage(const U8* data_in, bool data_hasmips /* = false */, S32 } LLImageGL::setManualImage(mTarget, gl_level, mFormatInternal, w, h, mFormatPrimary, GL_UNSIGNED_BYTE, (GLvoid*)data_in, mAllowCompression); - if (gl_level == 0) + if (gl_level == 0 && !alpha_prepared) { analyzeAlpha(data_in, w, h); } - updatePickMask(w, h, data_in); + if (!pick_mask_prepared) + { + updatePickMask(w, h, data_in); + } if(mFormatSwapBytes) { @@ -849,10 +881,16 @@ bool LLImageGL::setImage(const U8* data_in, bool data_hasmips /* = false */, S32 w, h, mFormatPrimary, mFormatType, data_in, mAllowCompression); - analyzeAlpha(data_in, w, h); + if (!alpha_prepared) + { + analyzeAlpha(data_in, w, h); + } stop_glerror(); - updatePickMask(w, h, data_in); + if (!pick_mask_prepared) + { + updatePickMask(w, h, data_in); + } if(mFormatSwapBytes) { @@ -950,12 +988,12 @@ bool LLImageGL::setImage(const U8* data_in, bool data_hasmips /* = false */, S32 } LLImageGL::setManualImage(mTarget, m, mFormatInternal, w, h, mFormatPrimary, mFormatType, cur_mip_data, mAllowCompression); - if (m == 0) + if (m == 0 && !alpha_prepared) { analyzeAlpha(data_in, w, h); } stop_glerror(); - if (m == 0) + if (m == 0 && !pick_mask_prepared) { updatePickMask(w, h, cur_mip_data); } @@ -1007,9 +1045,15 @@ bool LLImageGL::setImage(const U8* data_in, bool data_hasmips /* = false */, S32 LLImageGL::setManualImage(mTarget, 0, mFormatInternal, w, h, mFormatPrimary, mFormatType, (GLvoid *)data_in, mAllowCompression); - analyzeAlpha(data_in, w, h); + if (!alpha_prepared) + { + analyzeAlpha(data_in, w, h); + } - updatePickMask(w, h, data_in); + if (!pick_mask_prepared) + { + updatePickMask(w, h, data_in); + } stop_glerror(); @@ -2114,6 +2158,153 @@ void LLImageGL::setNeedsAlphaAndPickMask(bool need_mask) } } +namespace +{ +bool analyze_alpha_mask(const U8* data, U32 width, U32 height, S32 alpha_stride, S32 alpha_offset) +{ + U32 length = width * height; + U32 alpha_total = 0; + U32 sample[16] = {}; + + // Generate a histogram of quantized alpha. + // Also add the histogram of a 2x2 box-sampled version. The idea is + // to mid-skew the data (and thus reduce the chance of treating it as + // a mask) for high-frequency alpha maps, which suffer the worst from + // aliasing when used as alpha masks. + if (width >= 2 && height >= 2 && width % 2 == 0 && height % 2 == 0) + { + const U8* row_start = data + alpha_offset; + for (U32 y = 0; y < height; y += 2) + { + const U8* current = row_start; + for (U32 x = 0; x < width; x += 2) + { + const U32 s1 = current[0]; + alpha_total += s1; + const U32 s2 = current[width * alpha_stride]; + alpha_total += s2; + current += alpha_stride; + const U32 s3 = current[0]; + alpha_total += s3; + const U32 s4 = current[width * alpha_stride]; + alpha_total += s4; + current += alpha_stride; + + ++sample[s1 / 16]; + ++sample[s2 / 16]; + ++sample[s3 / 16]; + ++sample[s4 / 16]; + + const U32 average_sum = s1 + s2 + s3 + s4; + alpha_total += average_sum; + sample[average_sum / (16 * 4)] += 4; + } + + row_start += 2 * width * alpha_stride; + } + length *= 2; // We sampled everything twice, essentially. + } + else + { + const U8* current = data + alpha_offset; + for (U32 i = 0; i < length; ++i) + { + const U32 alpha = *current; + alpha_total += alpha; + ++sample[alpha / 16]; + current += alpha_stride; + } + } + + // Too many mid-range alpha samples make the texture unsuitable for a + // 1-bit mask. Likewise, if all samples are clumped in one half of the + // range (but not at an absolute extreme), treat that as an intentional + // effect rather than a mask. + U32 midrange_total = 0; + for (U32 i = 2; i < 13; ++i) + { + midrange_total += sample[i]; + } + U32 lower_half_total = 0; + for (U32 i = 0; i < 8; ++i) + { + lower_half_total += sample[i]; + } + U32 upper_half_total = 0; + for (U32 i = 8; i < 16; ++i) + { + upper_half_total += sample[i]; + } + + return midrange_total <= length / 48 && + (lower_half_total != length || alpha_total == 0) && + (upper_half_total != length || alpha_total == 255 * length); +} +} + +LLImageGL::TextureUploadPreparation LLImageGL::prepareForUpload(const LLImageRaw* image) +{ + LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("prepare texture upload"); + + TextureUploadPreparation result; + if (!image || image->isBufferInvalid()) + { + return result; + } + + const S32 width = image->getWidth(); + const S32 height = image->getHeight(); + const S32 components = image->getComponents(); + const U8* data = image->getData(); + if (!data || (components != 1 && components != 2 && components != 4)) + { + return result; + } + + if (!sSkipAnalyzeAlpha) + { + result.mAlphaAnalyzed = true; + result.mIsMask = analyze_alpha_mask(data, width, height, components, components - 1); + } + + if (components == 4) + { + const U32 pick_width = (static_cast<U32>(width) + 1) / 2; + const U32 pick_height = (static_cast<U32>(height) + 1) / 2; + result.mPickMaskPrepared = true; + result.mPickMaskWidth = static_cast<U16>(pick_width); + result.mPickMaskHeight = static_cast<U16>(pick_height); + const U32 bit_count = pick_width * pick_height; + result.mPickMask.resize((bit_count + 7) / 8); + + const S32 alpha_offset = components - 1; + U32 pick_bit = 0; + for (S32 y = 0; y < height; y += 2) + { + for (S32 x = 0; x < width; x += 2) + { + if (data[(y * width + x) * components + alpha_offset] > 32) + { + result.mPickMask[pick_bit / 8] |= 1 << (pick_bit % 8); + } + ++pick_bit; + } + } + } + + return result; +} + +void LLImageGL::applyUploadPreparation(TextureUploadPreparation&& preparation) +{ + mUploadPreparation = std::make_unique<TextureUploadPreparation>(std::move(preparation)); +} + +void LLImageGL::discardUploadPreparation() +{ + mUploadPreparation.reset(); +} + void LLImageGL::calcAlphaChannelOffsetAndStride() { if(mAlphaOffset == INVALID_OFFSET)//do not need alpha mask @@ -2195,98 +2386,7 @@ void LLImageGL::analyzeAlpha(const void* data_in, U32 w, U32 h) } LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - - U32 length = w * h; - U32 alphatotal = 0; - - U32 sample[16]; - memset(sample, 0, sizeof(U32)*16); - - // generate histogram of quantized alpha. - // also add-in the histogram of a 2x2 box-sampled version. The idea is - // this will mid-skew the data (and thus increase the chances of not - // being used as a mask) from high-frequency alpha maps which - // suffer the worst from aliasing when used as alpha masks. - if (w >= 2 && h >= 2) - { - llassert(w % 2 == 0); - llassert(h % 2 == 0); - const GLubyte* rowstart = ((const GLubyte*) data_in) + mAlphaOffset; - for (U32 y = 0; y < h; y += 2) - { - const GLubyte* current = rowstart; - for (U32 x = 0; x < w; x += 2) - { - const U32 s1 = current[0]; - alphatotal += s1; - const U32 s2 = current[w * mAlphaStride]; - alphatotal += s2; - current += mAlphaStride; - const U32 s3 = current[0]; - alphatotal += s3; - const U32 s4 = current[w * mAlphaStride]; - alphatotal += s4; - current += mAlphaStride; - - ++sample[s1/16]; - ++sample[s2/16]; - ++sample[s3/16]; - ++sample[s4/16]; - - const U32 asum = (s1+s2+s3+s4); - alphatotal += asum; - sample[asum/(16*4)] += 4; - } - - rowstart += 2 * w * mAlphaStride; - } - length *= 2; // we sampled everything twice, essentially - } - else - { - const GLubyte* current = ((const GLubyte*) data_in) + mAlphaOffset; - for (U32 i = 0; i < length; i++) - { - const U32 s1 = *current; - alphatotal += s1; - ++sample[s1/16]; - current += mAlphaStride; - } - } - - // if more than 1/16th of alpha samples are mid-range, this - // shouldn't be treated as a 1-bit mask - - // also, if all of the alpha samples are clumped on one half - // of the range (but not at an absolute extreme), then consider - // this to be an intentional effect and don't treat as a mask. - - U32 midrangetotal = 0; - for (U32 i = 2; i < 13; i++) - { - midrangetotal += sample[i]; - } - U32 lowerhalftotal = 0; - for (U32 i = 0; i < 8; i++) - { - lowerhalftotal += sample[i]; - } - U32 upperhalftotal = 0; - for (U32 i = 8; i < 16; i++) - { - upperhalftotal += sample[i]; - } - - if (midrangetotal > length/48 || // lots of midrange, or - (lowerhalftotal == length && alphatotal != 0) || // all close to transparent but not all totally transparent, or - (upperhalftotal == length && alphatotal != 255*length)) // all close to opaque but not all totally opaque - { - mIsMask = false; // not suitable for masking - } - else - { - mIsMask = true; - } + mIsMask = analyze_alpha_mask(static_cast<const U8*>(data_in), w, h, mAlphaStride, mAlphaOffset); } //---------------------------------------------------------------------------- @@ -2294,14 +2394,14 @@ U32 LLImageGL::createPickMask(S32 pWidth, S32 pHeight) { LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; freePickMask(); - U32 pick_width = pWidth/2 + 1; - U32 pick_height = pHeight/2 + 1; + U32 pick_width = (static_cast<U32>(pWidth) + 1) / 2; + U32 pick_height = (static_cast<U32>(pHeight) + 1) / 2; U32 size = pick_width * pick_height; size = (size + 7) / 8; // pixelcount-to-bits mPickMask = new U8[size]; - mPickMaskWidth = pick_width - 1; - mPickMaskHeight = pick_height - 1; + mPickMaskWidth = static_cast<U16>(pick_width); + mPickMaskHeight = static_cast<U16>(pick_height); memset(mPickMask, 0, sizeof(U8) * size); @@ -2641,4 +2741,3 @@ void LLImageGLThread::run() gGL.shutdown(); mWindow->destroySharedContext(mContext); } - |
