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authorAndrey Lihatskiy <alihatskiy@productengine.com>2024-06-11 06:56:31 +0300
committerGitHub <noreply@github.com>2024-06-11 06:56:31 +0300
commite6a34dad9594f3ae88736ca55cfada3d5f8e1819 (patch)
treed5b498f2a73eb6709b5c24241549f854a14b7bb6 /indra/llrender/llgltexture.h
parent8f6e50ed6a8b2a3f7b2a173bf7c535aac13f22b5 (diff)
parentee49b3b045e366aec466f46743214386d7fecb21 (diff)
Merge pull request #1689 from secondlife/marchcat/c-merge
Release (Materials featurette) -> Maint C sync
Diffstat (limited to 'indra/llrender/llgltexture.h')
-rw-r--r--indra/llrender/llgltexture.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/indra/llrender/llgltexture.h b/indra/llrender/llgltexture.h
index 88057d7920..f5bef0e291 100644
--- a/indra/llrender/llgltexture.h
+++ b/indra/llrender/llgltexture.h
@@ -42,7 +42,7 @@ class LLGLTexture : public LLTexture
public:
enum
{
- MAX_IMAGE_SIZE_DEFAULT = 1024,
+ MAX_IMAGE_SIZE_DEFAULT = 2048,
INVALID_DISCARD_LEVEL = 0x7fff
};
@@ -52,10 +52,11 @@ public:
BOOST_AVATAR ,
BOOST_AVATAR_BAKED ,
BOOST_SCULPTED ,
+ BOOST_TERRAIN , // Needed for minimap generation for now. Lower than BOOST_HIGH so the texture stats don't get forced, i.e. texture stats are manually managed by minimap/terrain instead.
BOOST_HIGH = 10,
BOOST_BUMP ,
- BOOST_TERRAIN , // has to be high priority for minimap / low detail
+ BOOST_UNUSED_1 , // Placeholder to avoid disrupting habits around texture debug
BOOST_SELECTED ,
BOOST_AVATAR_BAKED_SELF ,
BOOST_AVATAR_SELF , // needed for baking avatar