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authorNat Goodspeed <nat@lindenlab.com>2024-08-28 20:47:43 -0400
committerNat Goodspeed <nat@lindenlab.com>2024-08-28 20:47:43 -0400
commitcde1174345224d33d6b45b1e3243fa39043223e5 (patch)
tree6c8db6e0499622d8c7206a11c997eb173ebd478f /indra/llrender/llgltexture.h
parent6f454ad8366ed33bbe199c3fc3ed69e6d3448cec (diff)
parent35efadf78315f9b351415930dca4fae251ef4dd0 (diff)
Merge branch 'main' into release/luau-scripting.
Diffstat (limited to 'indra/llrender/llgltexture.h')
-rw-r--r--indra/llrender/llgltexture.h36
1 files changed, 18 insertions, 18 deletions
diff --git a/indra/llrender/llgltexture.h b/indra/llrender/llgltexture.h
index f5bef0e291..0901243f8f 100644
--- a/indra/llrender/llgltexture.h
+++ b/indra/llrender/llgltexture.h
@@ -94,9 +94,9 @@ protected:
LOG_CLASS(LLGLTexture);
public:
- LLGLTexture(BOOL usemipmaps = TRUE);
- LLGLTexture(const LLImageRaw* raw, BOOL usemipmaps) ;
- LLGLTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps) ;
+ LLGLTexture(bool usemipmaps = true);
+ LLGLTexture(const LLImageRaw* raw, bool usemipmaps) ;
+ LLGLTexture(const U32 width, const U32 height, const U8 components, bool usemipmaps) ;
virtual void dump(); // debug info to LL_INFOS()
@@ -117,25 +117,25 @@ public:
/*virtual*/S32 getWidth(S32 discard_level = -1) const;
/*virtual*/S32 getHeight(S32 discard_level = -1) const;
- BOOL hasGLTexture() const ;
+ bool hasGLTexture() const ;
LLGLuint getTexName() const ;
- BOOL createGLTexture() ;
+ bool createGLTexture() ;
// Create a GL Texture from an image raw
// discard_level - mip level, 0 for highest resultion mip
// imageraw - the image to copy from
// usename - explicit GL name override
- // to_create - set to FALSE to force gl texture to not be created
+ // to_create - set to false to force gl texture to not be created
// category - LLGLTexture category for this LLGLTexture
// defer_copy - set to true to allocate GL texture but NOT initialize with imageraw data
// tex_name - if not null, will be set to the GL name of the texture created
- BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0, BOOL to_create = TRUE, S32 category = LLGLTexture::OTHER, bool defer_copy = false, LLGLuint* tex_name = nullptr);
+ bool createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0, bool to_create = true, S32 category = LLGLTexture::OTHER, bool defer_copy = false, LLGLuint* tex_name = nullptr);
void setFilteringOption(LLTexUnit::eTextureFilterOptions option);
- void setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format = 0, BOOL swap_bytes = FALSE);
+ void setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format = 0, bool swap_bytes = false);
void setAddressMode(LLTexUnit::eTextureAddressMode mode);
- BOOL setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height, LLGLuint use_name = 0);
- BOOL setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height, LLGLuint use_name = 0);
+ bool setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height, LLGLuint use_name = 0);
+ bool setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height, LLGLuint use_name = 0);
void setGLTextureCreated (bool initialized);
void setCategory(S32 category) ;
void setTexName(LLGLuint); // for forcing w/ externally created textures only
@@ -145,20 +145,20 @@ public:
S32 getMaxDiscardLevel() const;
S32 getDiscardLevel() const;
S8 getComponents() const;
- BOOL getBoundRecently() const;
+ bool getBoundRecently() const;
S32Bytes getTextureMemory() const ;
LLGLenum getPrimaryFormat() const;
- BOOL getIsAlphaMask() const ;
+ bool getIsAlphaMask() const ;
LLTexUnit::eTextureType getTarget(void) const ;
- BOOL getMask(const LLVector2 &tc);
+ bool getMask(const LLVector2 &tc);
F32 getTimePassedSinceLastBound();
- BOOL getMissed() const ;
- BOOL isJustBound()const ;
+ bool getMissed() const ;
+ bool isJustBound()const ;
void forceUpdateBindStats(void) const;
U32 getTexelsInAtlas() const ;
U32 getTexelsInGLTexture() const ;
- BOOL isGLTextureCreated() const ;
+ bool isGLTextureCreated() const ;
S32 getDiscardLevelInAtlas() const ;
LLGLTextureState getTextureState() const { return mTextureState; }
@@ -171,7 +171,7 @@ public:
void forceActive() ;
void setNoDelete() ;
void dontDiscard() { mDontDiscard = 1; mTextureState = NO_DELETE; }
- BOOL getDontDiscard() const { return mDontDiscard; }
+ bool getDontDiscard() const { return mDontDiscard; }
//-----------------
private:
@@ -188,7 +188,7 @@ protected:
S32 mBoostLevel; // enum describing priority level
U32 mFullWidth;
U32 mFullHeight;
- BOOL mUseMipMaps;
+ bool mUseMipMaps;
S8 mComponents;
U32 mTexelsPerImage; // Texels per image.
mutable S8 mNeedsGLTexture;