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authorAndrey Kleshchev <andreykproductengine@lindenlab.com>2024-05-28 14:37:38 +0300
committerAndrey Kleshchev <117672381+akleshchev@users.noreply.github.com>2024-05-28 16:49:41 +0300
commitdb627bc3544b828982a2a366972e0adf86e42f75 (patch)
tree767cf719afed7b76c26c3d7a37b8155a2b81e9c8 /indra/llrender/llgltexture.cpp
parent04c4d18f70b5e6406ecf6d7b823774cdb6aff4d8 (diff)
viewer#1553 Local PBR materials are not applied to the terrain
Diffstat (limited to 'indra/llrender/llgltexture.cpp')
-rw-r--r--indra/llrender/llgltexture.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/indra/llrender/llgltexture.cpp b/indra/llrender/llgltexture.cpp
index 88c061c56d..e614f45986 100644
--- a/indra/llrender/llgltexture.cpp
+++ b/indra/llrender/llgltexture.cpp
@@ -49,6 +49,10 @@ LLGLTexture::LLGLTexture(const LLImageRaw* raw, bool usemipmaps)
mUseMipMaps = usemipmaps ;
// Create an empty image of the specified size and width
mGLTexturep = new LLImageGL(raw, usemipmaps) ;
+ mFullWidth = mGLTexturep->getWidth();
+ mFullHeight = mGLTexturep->getHeight();
+ mComponents = mGLTexturep->getComponents();
+ setTexelsPerImage();
}
LLGLTexture::~LLGLTexture()