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authorDebi King (Dessie) <dessie@lindenlab.com>2011-06-21 11:47:58 -0400
committerDebi King (Dessie) <dessie@lindenlab.com>2011-06-21 11:47:58 -0400
commitfcf2ed5901699edfbc04d59d1a0517f19692df1a (patch)
tree3960aa76222776cb2b2dcd12fe1872850fc59ad7 /indra/llrender/llglslshader.h
parent3595216efbeb0210f6c5777fd85a589bbbb08e4c (diff)
parent4d77146b9016a4db37112e153e71c05c596f7fdc (diff)
merged .hgtags & BuildParams
Diffstat (limited to 'indra/llrender/llglslshader.h')
-rw-r--r--indra/llrender/llglslshader.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h
index d46ddbbe18..4922eb6d67 100644
--- a/indra/llrender/llglslshader.h
+++ b/indra/llrender/llglslshader.h
@@ -45,6 +45,8 @@ public:
bool hasObjectSkinning;
bool hasAtmospherics;
bool hasGamma;
+ S32 mIndexedTextureChannels;
+ bool disableTextureIndex;
// char numLights;
@@ -64,6 +66,8 @@ public:
LLGLSLShader();
+ static GLhandleARB sCurBoundShader;
+
void unload();
BOOL createShader(std::vector<std::string> * attributes,
std::vector<std::string> * uniforms);