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author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-06-11 01:21:42 +0300 |
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committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-06-11 01:21:42 +0300 |
commit | ee49b3b045e366aec466f46743214386d7fecb21 (patch) | |
tree | d5b498f2a73eb6709b5c24241549f854a14b7bb6 /indra/llrender/llglslshader.h | |
parent | 8f6e50ed6a8b2a3f7b2a173bf7c535aac13f22b5 (diff) | |
parent | a73773bc1abdac6bc3beea36fd4ba58eba686e13 (diff) |
Merge branch 'main' into marchcat/c-merge
# Conflicts:
# indra/newview/llviewermenufile.cpp
Diffstat (limited to 'indra/llrender/llglslshader.h')
-rw-r--r-- | indra/llrender/llglslshader.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h index df568bfea5..d7741c51bb 100644 --- a/indra/llrender/llglslshader.h +++ b/indra/llrender/llglslshader.h @@ -49,13 +49,14 @@ public: bool hasShadows = false; bool hasAmbientOcclusion = false; bool hasSrgb = false; - bool encodesNormal = false; // include: shaders\class1\environment\encodeNormF.glsl bool isDeferred = false; bool hasScreenSpaceReflections = false; bool disableTextureIndex = false; bool hasAlphaMask = false; bool hasReflectionProbes = false; bool attachNothing = false; + bool hasHeroProbes = false; + bool isPBRTerrain = false; }; // ============= Structure for caching shader uniforms =============== |