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authorsimon@lindenlab.com <simon@lindenlab.com>2011-06-21 09:36:31 -0700
committersimon@lindenlab.com <simon@lindenlab.com>2011-06-21 09:36:31 -0700
commitd11cabc4898a7a1995ed7c89d2cdac46dfcf24ec (patch)
tree9f8e5e57d4ed074e148227c56556bcace90e2e3a /indra/llrender/llglslshader.h
parentc0c0a2b9a5f41fc06619330a81c34955a39ddfe2 (diff)
parentede3b577d8cebd5065514bb485e2cbd93dd5b05a (diff)
Merge with latest lindenlab/viewer-development
Diffstat (limited to 'indra/llrender/llglslshader.h')
-rw-r--r--indra/llrender/llglslshader.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h
index d46ddbbe18..4922eb6d67 100644
--- a/indra/llrender/llglslshader.h
+++ b/indra/llrender/llglslshader.h
@@ -45,6 +45,8 @@ public:
bool hasObjectSkinning;
bool hasAtmospherics;
bool hasGamma;
+ S32 mIndexedTextureChannels;
+ bool disableTextureIndex;
// char numLights;
@@ -64,6 +66,8 @@ public:
LLGLSLShader();
+ static GLhandleARB sCurBoundShader;
+
void unload();
BOOL createShader(std::vector<std::string> * attributes,
std::vector<std::string> * uniforms);