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authorAnsariel <ansariel.hiller@phoenixviewer.com>2024-02-20 00:50:39 +0100
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-02-20 02:14:01 +0200
commitb2c271367296744fbbe2262e55d0ea4f8f5ccdc9 (patch)
tree773a6bc07adbf9560ebc4520af33ec1cdef15691 /indra/llrender/llglslshader.h
parentdf3f95e1813f3b65f5172444e35cb53df9ef3ad9 (diff)
Convert BOOL to bool in llrender
Diffstat (limited to 'indra/llrender/llglslshader.h')
-rw-r--r--indra/llrender/llglslshader.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h
index af9472e2ea..b67e06a5f2 100644
--- a/indra/llrender/llglslshader.h
+++ b/indra/llrender/llglslshader.h
@@ -182,8 +182,8 @@ public:
bool attachVertexObject(std::string object);
void attachObject(GLuint object);
void attachObjects(GLuint* objects = NULL, S32 count = 0);
- BOOL mapAttributes(const std::vector<LLStaticHashedString>* attributes);
- BOOL mapUniforms(const std::vector<LLStaticHashedString>*);
+ bool mapAttributes(const std::vector<LLStaticHashedString>* attributes);
+ bool mapUniforms(const std::vector<LLStaticHashedString>*);
void mapUniform(GLint index, const std::vector<LLStaticHashedString>*);
void uniform1i(U32 index, GLint i);
void uniform1f(U32 index, GLfloat v);
@@ -251,7 +251,7 @@ public:
S32 unbindTexture(const std::string& uniform, LLTexUnit::eTextureType mode = LLTexUnit::TT_TEXTURE);
S32 unbindTexture(S32 uniform, LLTexUnit::eTextureType mode = LLTexUnit::TT_TEXTURE);
- BOOL link(BOOL suppress_errors = FALSE);
+ bool link(bool suppress_errors = false);
void bind();
//helper to conditionally bind mRiggedVariant instead of this
void bind(bool rigged);
@@ -289,7 +289,7 @@ public:
S32 mActiveTextureChannels;
S32 mShaderLevel;
S32 mShaderGroup; // see LLGLSLShader::eGroup
- BOOL mUniformsDirty;
+ bool mUniformsDirty;
LLShaderFeatures mFeatures;
std::vector< std::pair< std::string, GLenum > > mShaderFiles;
std::string mName;