diff options
author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-01-08 23:16:48 +0200 |
---|---|---|
committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-01-08 23:16:48 +0200 |
commit | 5a829048827a1b496401db5b715554694436fd9a (patch) | |
tree | df540d2b9e3f08aede0138354281357f8b0dd7d2 /indra/llrender/llglslshader.h | |
parent | 9659527ffd2226293993d81ecca72982a56756cf (diff) | |
parent | 77395eddc911e0801e50fd693f7bbaee8046aa95 (diff) |
Merge branch 'main' into DRTVWR-599-maint-Z
Diffstat (limited to 'indra/llrender/llglslshader.h')
-rw-r--r-- | indra/llrender/llglslshader.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h index b8071248e2..43d095f73a 100644 --- a/indra/llrender/llglslshader.h +++ b/indra/llrender/llglslshader.h @@ -41,7 +41,6 @@ public: bool hasLighting = false; // implies no transport (it's possible to have neither though) bool isAlphaLighting = false; // indicates lighting shaders need not be linked in (lighting performed directly in alpha shader to match deferred lighting functions) bool isSpecular = false; - bool hasWaterFog = false; // implies no gamma bool hasTransport = false; // implies no lighting (it's possible to have neither though) bool hasSkinning = false; bool hasObjectSkinning = false; |