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authorDebi King (Dessie) <dessie@lindenlab.com>2012-01-17 13:37:28 -0500
committerDebi King (Dessie) <dessie@lindenlab.com>2012-01-17 13:37:28 -0500
commit0915ce7834f8e36c53e0790c2946b952a12a74c6 (patch)
tree270a7d6d12e444d739b85ad9d89e0001621b20a2 /indra/llrender/llglslshader.h
parent613d0fe42ff94064a7fabeff28845a9406ea9b9c (diff)
parent6157386b4c96740e406a49eb9e8f42c6d7f252ff (diff)
reconciled .hgtags
Diffstat (limited to 'indra/llrender/llglslshader.h')
-rw-r--r--indra/llrender/llglslshader.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h
index 2a6c050eac..00b4b0dbd4 100644
--- a/indra/llrender/llglslshader.h
+++ b/indra/llrender/llglslshader.h
@@ -36,6 +36,7 @@ public:
bool calculatesLighting;
bool calculatesAtmospherics;
bool hasLighting; // implies no transport (it's possible to have neither though)
+ bool isAlphaLighting; // indicates lighting shaders need not be linked in (lighting performed directly in alpha shader to match deferred lighting functions)
bool isShiny;
bool isFullbright; // implies no lighting
bool isSpecular;