diff options
author | Dave Parks <davep@lindenlab.com> | 2011-05-02 14:52:12 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2011-05-02 14:52:12 -0500 |
commit | a25f8987032afede673b818fe7544975eba036b5 (patch) | |
tree | cfa15a82661d407fd9f2031e7dfd6f7e0be48bb2 /indra/llrender/llglslshader.h | |
parent | b9bb792c478d703c6442351ecb563c0a67f77111 (diff) | |
parent | 43083743747bece13301e2789ab36ed7e4886aba (diff) |
merge
Diffstat (limited to 'indra/llrender/llglslshader.h')
-rw-r--r-- | indra/llrender/llglslshader.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h index c11bd50716..d46ddbbe18 100644 --- a/indra/llrender/llglslshader.h +++ b/indra/llrender/llglslshader.h @@ -42,6 +42,7 @@ public: bool hasWaterFog; // implies no gamma bool hasTransport; // implies no lighting (it's possible to have neither though) bool hasSkinning; + bool hasObjectSkinning; bool hasAtmospherics; bool hasGamma; @@ -103,7 +104,7 @@ public: void vertexAttrib4fv(U32 index, GLfloat* v); GLint getUniformLocation(const std::string& uniform); - + GLint getAttribLocation(U32 attrib); GLint mapUniformTextureChannel(GLint location, GLenum type); |