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authorDave Parks <davep@lindenlab.com>2024-06-21 13:13:08 -0500
committerGitHub <noreply@github.com>2024-06-21 13:13:08 -0500
commit80ea30af1a8b38360f71c29cc45872c4399dab0d (patch)
treedb07a706a4c896b11b8abca8a7d8815797a8d0be /indra/llrender/llglslshader.h
parent9fb9e8f33cb33a1535f43b4be030009c192ea92b (diff)
#1769 gltf optimization pass (#1816)
#1814 and #1517 Fix mirror update rate and occlusion culling
Diffstat (limited to 'indra/llrender/llglslshader.h')
-rw-r--r--indra/llrender/llglslshader.h9
1 files changed, 7 insertions, 2 deletions
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h
index cc2ba0fcff..86e5625dca 100644
--- a/indra/llrender/llglslshader.h
+++ b/indra/llrender/llglslshader.h
@@ -147,8 +147,10 @@ public:
enum UniformBlock : GLuint
{
- UB_REFLECTION_PROBES,
- UB_GLTF_JOINTS,
+ UB_REFLECTION_PROBES, // "ReflectionProbes"
+ UB_GLTF_JOINTS, // "GLTFJoints"
+ UB_GLTF_NODES, // "GLTFNodes"
+ UB_GLTF_MATERIALS, // "GLTFMaterials"
NUM_UNIFORM_BLOCKS
};
@@ -163,6 +165,9 @@ public:
static LLGLSLShader* sCurBoundShaderPtr;
static S32 sIndexedTextureChannels;
+ static U32 sMaxGLTFMaterials;
+ static U32 sMaxGLTFNodes;
+
static void initProfile();
static void finishProfile(bool emit_report = true);