summaryrefslogtreecommitdiff
path: root/indra/llrender/llglslshader.h
diff options
context:
space:
mode:
authorDon Kjer <don@lindenlab.com>2011-05-17 21:01:36 +0000
committerDon Kjer <don@lindenlab.com>2011-05-17 21:01:36 +0000
commit0a86e39d90e06f0a690b1ff5caf2dee5fe347f8f (patch)
treec0e4f0df907c3f876dafdab3caa83e9356434fa9 /indra/llrender/llglslshader.h
parentae8ed3fc2d4a7dda92ad8fdb34bc559478eb9177 (diff)
parent79459bc9ba8cefa67091e65dd676f50c9ddc612d (diff)
Merge with viewer-development (mesh)
Diffstat (limited to 'indra/llrender/llglslshader.h')
-rw-r--r--indra/llrender/llglslshader.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h
index c11bd50716..d46ddbbe18 100644
--- a/indra/llrender/llglslshader.h
+++ b/indra/llrender/llglslshader.h
@@ -42,6 +42,7 @@ public:
bool hasWaterFog; // implies no gamma
bool hasTransport; // implies no lighting (it's possible to have neither though)
bool hasSkinning;
+ bool hasObjectSkinning;
bool hasAtmospherics;
bool hasGamma;
@@ -103,7 +104,7 @@ public:
void vertexAttrib4fv(U32 index, GLfloat* v);
GLint getUniformLocation(const std::string& uniform);
-
+ GLint getAttribLocation(U32 attrib);
GLint mapUniformTextureChannel(GLint location, GLenum type);