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authorDave Parks <davep@lindenlab.com>2012-05-21 23:33:25 -0500
committerDave Parks <davep@lindenlab.com>2012-05-21 23:33:25 -0500
commitb7cfd8c7f09a1a913c5678a5a25a951307593eb3 (patch)
tree0231b52789d1054c397dddd8da41cc498181dd90 /indra/llrender/llglslshader.h
parent89b0b6ac7198653d989dea78ee1c3d3f4f61161f (diff)
MAINT-616 Factor out calls to glGenFoo where possible, add setting to control synchronizing strategy WRT occlusion queries, add experimental transform feedback driven LoD update
Diffstat (limited to 'indra/llrender/llglslshader.h')
-rw-r--r--indra/llrender/llglslshader.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h
index 7873fe3c4e..5c68cb46eb 100644
--- a/indra/llrender/llglslshader.h
+++ b/indra/llrender/llglslshader.h
@@ -76,7 +76,9 @@ public:
void unload();
BOOL createShader(std::vector<std::string> * attributes,
- std::vector<std::string> * uniforms);
+ std::vector<std::string> * uniforms,
+ U32 varying_count = 0,
+ const char** varyings = NULL);
BOOL attachObject(std::string object);
void attachObject(GLhandleARB object);
void attachObjects(GLhandleARB* objects = NULL, S32 count = 0);